UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStateStreamManagerImpl Member List

This is the complete list of members for FStateStreamManagerImpl, including all inherited members.

Game_BeginTick() overrideFStateStreamManagerImplvirtual
Game_DebugRender(IStateStreamDebugRenderer &Renderer)FStateStreamManagerImplvirtual
Game_EndTick(double AbsoluteTime) overrideFStateStreamManagerImplvirtual
Game_Exit() overrideFStateStreamManagerImplvirtual
Game_Get()IStateStreamManagerinline
Game_GetStreamPointer(uint32 Id) overrideFStateStreamManagerImplvirtual
Game_IsInTick() overrideFStateStreamManagerImplvirtual
Render_Exit()FStateStreamManagerImpl
Render_GarbageCollect(bool AsTask=false)FStateStreamManagerImpl
Render_GetStream(uint32 Id)FStateStreamManagerImpl
Render_Register(IStateStream &Stream, bool TakeOwnership)FStateStreamManagerImpl
Render_RegisterDependency(uint32 FromId, uint32 ToId)FStateStreamManagerImpl
Render_RegisterDependency(IStateStream &From, IStateStream &To)FStateStreamManagerImpl
Render_Update(double AbsoluteTime)FStateStreamManagerImpl
~FStateStreamManagerImpl()FStateStreamManagerImpl
~IStateStreamManager()IStateStreamManagerinlineprotectedvirtual