UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticLightingTextureMapping Member List

This is the complete list of members for FStaticLightingTextureMapping, including all inherited members.

AddRef() constFRefCountedObjectinline
Apply(struct FQuantizedLightmapData *QuantizedData, const TMap< ULightComponent *, class FShadowMapData2D * > &ShadowMapData, const FStaticLightingBuildContext *LightingContext)=0FStaticLightingTextureMappingpure virtual
bBilinearFilterFStaticLightingTextureMapping
bIsDeferredFStaticLightingMapping
bProcessMappingFStaticLightingMapping
FRefCountedObject()FRefCountedObjectinline
FRefCountedObject(const FRefCountedObject &Rhs)=deleteFRefCountedObject
FStaticLightingMapping(FStaticLightingMesh *InMesh, UObject *InOwner)FStaticLightingMappinginline
FStaticLightingMapping(const FArchive &)FStaticLightingMappinginline
FStaticLightingTextureMapping(FStaticLightingMesh *InMesh, UObject *InOwner, int32 InSizeX, int32 InSizeY, int32 InLightmapTextureCoordinateIndex, bool bInBilinearFilter=true)FStaticLightingTextureMapping
FStaticLightingTextureMapping(const FArchive &Ar)FStaticLightingTextureMappinginline
GetDescription() constFStaticLightingTextureMappinginlinevirtual
GetLightingGuid() constFStaticLightingMappinginlinevirtual
GetRefCount() constFRefCountedObjectinline
GetTexelCount() constFStaticLightingTextureMappinginlinevirtual
GetTextureMapping()FStaticLightingTextureMappinginlinevirtual
IsDeferred() constFStaticLightingMappinginline
IsTextureMapping() constFStaticLightingTextureMappinginlinevirtual
IsValidMapping() constFStaticLightingTextureMappinginlinevirtual
LightmapTextureCoordinateIndexFStaticLightingTextureMapping
MeshFStaticLightingMapping
operator=(const FRefCountedObject &Rhs)=deleteFRefCountedObject
OwnerFStaticLightingMapping
Release() constFRefCountedObjectinline
SizeXFStaticLightingTextureMapping
SizeYFStaticLightingTextureMapping
~FRefCountedObject()FRefCountedObjectinlinevirtual
~FStaticLightingMapping()FStaticLightingMappinginlinevirtual