UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMeshAttributes Member List

This is the complete list of members for FStaticMeshAttributes, including all inherited members.

FMeshAttributes(FMeshDescription &InMeshDescription)FMeshAttributesinlineexplicit
FStaticMeshAttributes(FMeshDescription &InMeshDescription)FStaticMeshAttributesinlineexplicit
GetEdgeHardnesses()FStaticMeshAttributesinline
GetEdgeHardnesses() constFStaticMeshAttributesinline
GetEdgeVertexIndices()FMeshAttributesinline
GetEdgeVertexIndices() constFMeshAttributesinline
GetPolygonGroupMaterialSlotNames()FStaticMeshAttributesinline
GetPolygonGroupMaterialSlotNames() constFStaticMeshAttributesinline
GetPolygonObjectNames()FStaticMeshAttributesinline
GetPolygonObjectNames() constFStaticMeshAttributesinline
GetPolygonPolygonGroupIndices()FMeshAttributesinline
GetPolygonPolygonGroupIndices() constFMeshAttributesinline
GetTriangleBinormals()FStaticMeshAttributesinline
GetTriangleBinormals() constFStaticMeshAttributesinline
GetTriangleEdgeIndices()FMeshAttributesinline
GetTriangleEdgeIndices() constFMeshAttributesinline
GetTriangleNormals()FStaticMeshAttributesinline
GetTriangleNormals() constFStaticMeshAttributesinline
GetTrianglePolygonGroupIndices()FMeshAttributesinline
GetTrianglePolygonGroupIndices() constFMeshAttributesinline
GetTriangleTangents()FStaticMeshAttributesinline
GetTriangleTangents() constFStaticMeshAttributesinline
GetTriangleUVIndices()FMeshAttributesinline
GetTriangleUVIndices() constFMeshAttributesinline
GetTriangleVertexIndices()FMeshAttributesinline
GetTriangleVertexIndices() constFMeshAttributesinline
GetTriangleVertexInstanceIndices()FMeshAttributesinline
GetTriangleVertexInstanceIndices() constFMeshAttributesinline
GetUVCoordinates(int32 UVChannel)FMeshAttributesinline
GetUVCoordinates(int32 UVChannel) constFMeshAttributesinline
GetVertexInstanceBinormalSigns()FStaticMeshAttributesinline
GetVertexInstanceBinormalSigns() constFStaticMeshAttributesinline
GetVertexInstanceColors()FStaticMeshAttributesinline
GetVertexInstanceColors() constFStaticMeshAttributesinline
GetVertexInstanceNormals()FStaticMeshAttributesinline
GetVertexInstanceNormals() constFStaticMeshAttributesinline
GetVertexInstanceTangents()FStaticMeshAttributesinline
GetVertexInstanceTangents() constFStaticMeshAttributesinline
GetVertexInstanceUVs()FStaticMeshAttributesinline
GetVertexInstanceUVs() constFStaticMeshAttributesinline
GetVertexInstanceVertexIndices()FMeshAttributesinline
GetVertexInstanceVertexIndices() constFMeshAttributesinline
GetVertexPositions()FMeshAttributesinline
GetVertexPositions() constFMeshAttributesinline
IsReservedAttributeName(const FName InAttributeName)FStaticMeshAttributesinlinestatic
MeshDescriptionFMeshAttributesprotected
Register(bool bKeepExistingAttribute=false) overrideFStaticMeshAttributesvirtual
RegisterPolygonObjectNameAttribute()FStaticMeshAttributes
RegisterTriangleNormalAndTangentAttributes()FStaticMeshAttributes
~FMeshAttributes()=defaultFMeshAttributesvirtual