UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMeshBuildContext Class Reference

#include <StaticMesh.h>

+ Inheritance diagram for FStaticMeshBuildContext:

Public Member Functions

 FStaticMeshBuildContext (const UStaticMesh::FBuildParameters &InBuildParameters)
 
- Public Member Functions inherited from FStaticMeshCompilationContext
 FStaticMeshCompilationContext ()
 
 FStaticMeshCompilationContext (const FStaticMeshCompilationContext &)=delete
 
FStaticMeshCompilationContextoperator= (const FStaticMeshCompilationContext &)=delete
 
 FStaticMeshCompilationContext (FStaticMeshCompilationContext &&)=delete
 
FStaticMeshCompilationContextoperator= (FStaticMeshCompilationContext &&)=delete
 

Public Attributes

UStaticMesh::FBuildParameters BuildParameters
 
bool bHasRenderDataChanged = false
 
- Public Attributes inherited from FStaticMeshCompilationContext
bool bShouldComputeExtendedBounds = false
 
bool bIsEditorLoadingPackage = false
 
UE::Tasks::FCancellationToken CancellationToken
 

Constructor & Destructor Documentation

◆ FStaticMeshBuildContext()

FStaticMeshBuildContext::FStaticMeshBuildContext ( const UStaticMesh::FBuildParameters InBuildParameters)
inline

Member Data Documentation

◆ bHasRenderDataChanged

bool FStaticMeshBuildContext::bHasRenderDataChanged = false

◆ BuildParameters

UStaticMesh::FBuildParameters FStaticMeshBuildContext::BuildParameters

The documentation for this class was generated from the following file: