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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StaticMeshResources.h>
Public Member Functions | |
| ENGINE_API void | Initialize (const ITargetPlatform *TargetPlatform) |
| ENGINE_API void | Initialize (const class ITargetPlatformSettings *TargetPlatform) |
| const FStaticMeshLODGroup & | GetLODGroup (FName LODGroup) const |
| int32 | GetLODGroupIdx (FName GroupName) const |
| void | GetLODGroupNames (TArray< FName > &OutNames) const |
| void | GetLODGroupDisplayNames (TArray< FText > &OutDisplayNames) const |
Per-group LOD settings for static meshes.
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inline |
Retrieve the settings for the specified LOD group.
Retrieves the localized display names of all LOD groups.
Retrieve the names of all defined LOD groups.
| ENGINE_API void FStaticMeshLODSettings::Initialize | ( | const class ITargetPlatformSettings * | TargetPlatform | ) |
| ENGINE_API void FStaticMeshLODSettings::Initialize | ( | const ITargetPlatform * | TargetPlatform | ) |
Initializes LOD settings by reading them from the passed in config file section.
| IniFile | Preloaded ini file object to load from |