UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMeshPostLoadContext Class Reference

#include <StaticMesh.h>

+ Inheritance diagram for FStaticMeshPostLoadContext:

Public Attributes

bool bNeedsMeshUVDensityFix = false
 
bool bNeedsMaterialFixup = false
 
bool bIsCookedForEditor = false
 
- Public Attributes inherited from FStaticMeshCompilationContext
bool bShouldComputeExtendedBounds = false
 
bool bIsEditorLoadingPackage = false
 
UE::Tasks::FCancellationToken CancellationToken
 

Additional Inherited Members

- Public Member Functions inherited from FStaticMeshCompilationContext
 FStaticMeshCompilationContext ()
 
 FStaticMeshCompilationContext (const FStaticMeshCompilationContext &)=delete
 
FStaticMeshCompilationContextoperator= (const FStaticMeshCompilationContext &)=delete
 
 FStaticMeshCompilationContext (FStaticMeshCompilationContext &&)=delete
 
FStaticMeshCompilationContextoperator= (FStaticMeshCompilationContext &&)=delete
 

Member Data Documentation

◆ bIsCookedForEditor

bool FStaticMeshPostLoadContext::bIsCookedForEditor = false

◆ bNeedsMaterialFixup

bool FStaticMeshPostLoadContext::bNeedsMaterialFixup = false

◆ bNeedsMeshUVDensityFix

bool FStaticMeshPostLoadContext::bNeedsMeshUVDensityFix = false

The documentation for this class was generated from the following file: