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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CoreMisc.h>
Inheritance diagram for FStaticSelfRegisteringExec:Public Member Functions | |
| CORE_API | FStaticSelfRegisteringExec (bool(*InStaticExecFunc)(UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)) |
Public Member Functions inherited from FSelfRegisteringExec | |
| CORE_API | FSelfRegisteringExec () |
| virtual CORE_API | ~FSelfRegisteringExec () |
Public Member Functions inherited from FExec | |
| virtual CORE_API | ~FExec () |
| virtual CORE_API bool | Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
Additional Inherited Members | |
Static Public Member Functions inherited from FSelfRegisteringExec | |
| static CORE_API bool | StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar) |
Protected Member Functions inherited from FExec | |
| virtual bool | Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| virtual bool | Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| virtual bool | Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
Registers a static Exec function using FSelfRegisteringExec.
| FStaticSelfRegisteringExec::FStaticSelfRegisteringExec | ( | bool(*)(UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar) | InStaticExecFunc | ) |
Initialization constructor.