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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CoreMisc.h>
Inheritance diagram for FStaticSelfRegisteringExec_Dev:Public Member Functions | |
| CORE_API | FStaticSelfRegisteringExec_Dev (bool(*InStaticExecFunc)(UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)) |
| virtual CORE_API bool | Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) override |
Public Member Functions inherited from FSelfRegisteringExec | |
| CORE_API | FSelfRegisteringExec () |
| virtual CORE_API | ~FSelfRegisteringExec () |
Public Member Functions inherited from FExec | |
| virtual CORE_API | ~FExec () |
| virtual CORE_API bool | Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
Additional Inherited Members | |
Static Public Member Functions inherited from FSelfRegisteringExec | |
| static CORE_API bool | StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar) |
Protected Member Functions inherited from FExec | |
| virtual bool | Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| virtual bool | Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
Registers a static Exec_Dev function using FSelfRegisteringExec.
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explicit |
Initialization constructor.
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overridevirtual |
Implementation of Exec that is only called in non-shipping targets
Reimplemented from FExec.