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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FStencilConeVertexBuffer:Static Public Attributes | |
| static const int32 | NumVerts = FStencilConeIndexBuffer::NumSides * FStencilConeIndexBuffer::NumSlices * 2 |
Vertex buffer for a cone. It holds zero'd out data since the actual math is done on the shader
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inline |
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inlineoverridevirtual |
Initialize the RHI for this rendering resource
Reimplemented from FRenderResource.
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static |