UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStructuredArchiveChildReader Class Reference

#include <StructuredArchiveChildReader.h>

Public Member Functions

UE_API FStructuredArchiveChildReader (FStructuredArchiveSlot InSlot)
 
UE_API ~FStructuredArchiveChildReader ()
 
 FStructuredArchiveChildReader (FStructuredArchiveChildReader &&)=delete
 
 FStructuredArchiveChildReader (const FStructuredArchiveChildReader &)=delete
 
FStructuredArchiveChildReaderoperator= (FStructuredArchiveChildReader &&)=delete
 
FStructuredArchiveChildReaderoperator= (const FStructuredArchiveChildReader &)=delete
 
UE_FORCEINLINE_HINT FStructuredArchiveSlot GetRoot () const
 

Detailed Description

FStructuredArchiveChildReader

Utility class for easily creating a structured archive that covers the data hierarchy underneath the given slot

Allows serialization code to get an archive instance for the current location, so that it can return to it later on after the master archive has potentially moved on into a different location in the file.

Constructor & Destructor Documentation

◆ FStructuredArchiveChildReader() [1/3]

FStructuredArchiveChildReader::FStructuredArchiveChildReader ( FStructuredArchiveSlot  InSlot)
inlineexplicit

◆ ~FStructuredArchiveChildReader()

UE_FORCEINLINE_HINT FStructuredArchiveChildReader::~FStructuredArchiveChildReader ( )

◆ FStructuredArchiveChildReader() [2/3]

FStructuredArchiveChildReader::FStructuredArchiveChildReader ( FStructuredArchiveChildReader &&  )
delete

◆ FStructuredArchiveChildReader() [3/3]

FStructuredArchiveChildReader::FStructuredArchiveChildReader ( const FStructuredArchiveChildReader )
delete

Member Function Documentation

◆ GetRoot()

UE_FORCEINLINE_HINT FStructuredArchiveSlot FStructuredArchiveChildReader::GetRoot ( ) const
inline

◆ operator=() [1/2]

FStructuredArchiveChildReader & FStructuredArchiveChildReader::operator= ( const FStructuredArchiveChildReader )
delete

◆ operator=() [2/2]

FStructuredArchiveChildReader & FStructuredArchiveChildReader::operator= ( FStructuredArchiveChildReader &&  )
delete

The documentation for this class was generated from the following file: