UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextGeneratorBase Class Reference

#include <TextGeneratorBase.h>

+ Inheritance diagram for FTextGeneratorBase:

Public Member Functions

virtual CORE_API FName GetTypeID () const override
 
virtual CORE_API void Serialize (FStructuredArchive::FRecord Record) override
 
- Public Member Functions inherited from ITextGenerator
virtual ~ITextGenerator ()=default
 
virtual FString BuildLocalizedDisplayString () const =0
 
virtual FString BuildInvariantDisplayString () const =0
 

Detailed Description

Base class implementation for ITextGenerator.

Member Function Documentation

◆ GetTypeID()

FName FTextGeneratorBase::GetTypeID ( ) const
overridevirtual

Gets the type ID of this generator. The type ID is used to reconstruct this type for serialization and must be registered with FText::RegisterTextGenerator().

Implements ITextGenerator.

◆ Serialize()

void FTextGeneratorBase::Serialize ( FStructuredArchive::FRecord  Record)
overridevirtual

Serializes this generator.

Implements ITextGenerator.


The documentation for this class was generated from the following files: