UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextHistory_StringTableEntry Class Reference

#include <TextHistory.h>

+ Inheritance diagram for FTextHistory_StringTableEntry:

Public Member Functions

 FTextHistory_StringTableEntry ()=default
 
 FTextHistory_StringTableEntry (FName InTableId, const FTextKey &InKey, const EStringTableLoadingPolicy InLoadingPolicy)
 
virtual ETextHistoryType GetType () const override
 
virtual FTextId GetTextId () const override final
 
virtual FTextConstDisplayStringPtr GetLocalizedString () const override
 
virtual const FString & GetSourceString () const override
 
virtual const FString & GetDisplayString () const override
 
virtual FString BuildInvariantDisplayString () const override
 
virtual bool IdenticalTo (const FTextHistory &Other, const ETextIdenticalModeFlags CompareModeFlags) const override
 
virtual void Serialize (FStructuredArchive::FRecord Record) override
 
virtual void UpdateDisplayString () override
 
void GetTableIdAndKey (FName &OutTableId, FTextKey &OutKey) const
 
- Public Member Functions inherited from FTextHistory
 FTextHistory ()=default
 
virtual ~FTextHistory ()=default
 
 FTextHistory (const FTextHistory &)=delete
 
FTextHistoryoperator= (FTextHistory &)=delete
 
virtual FReturnedRefCountValue AddRef () const override final
 
virtual uint32 Release () const override final
 
virtual uint32 GetRefCount () const override final
 
virtual uint16 GetGlobalHistoryRevision () const override final
 
virtual uint16 GetLocalHistoryRevision () const override final
 
virtual const FTextHistoryGetTextHistory () const override final
 
virtual FTextHistoryGetMutableTextHistory () override final
 
virtual bool ShouldReadFromBuffer (const TCHAR *Buffer) const
 
virtual const TCHARReadFromBuffer (const TCHAR *Buffer, const TCHAR *TextNamespace, const TCHAR *PackageNamespace)
 
virtual bool WriteToBuffer (FString &Buffer, const bool bStripPackageNamespace) const
 
virtual void GetHistoricFormatData (const FText &InText, TArray< FHistoricTextFormatData > &OutHistoricFormatData) const
 
virtual bool GetHistoricNumericData (const FText &InText, FHistoricTextNumericData &OutHistoricNumericData) const
 
void UpdateDisplayStringIfOutOfDate ()
 
- Public Member Functions inherited from ITextData
virtual ~ITextData ()=default
 
- Public Member Functions inherited from IRefCountedObject
virtual ~IRefCountedObject ()
 

Public Attributes

 OVERRIDE_TEXT_HISTORY_STRINGIFICATION
 

Additional Inherited Members

- Static Public Member Functions inherited from FTextHistory
static bool StaticShouldReadFromBuffer (const TCHAR *Buffer)
 
- Protected Member Functions inherited from FTextHistory
virtual bool CanUpdateDisplayString ()
 
void MarkDisplayStringOutOfDate ()
 
void MarkDisplayStringUpToDate ()
 

Detailed Description

Holds a pointer to a referenced display string from a string table.

Constructor & Destructor Documentation

◆ FTextHistory_StringTableEntry() [1/2]

FTextHistory_StringTableEntry::FTextHistory_StringTableEntry ( )
default

◆ FTextHistory_StringTableEntry() [2/2]

FTextHistory_StringTableEntry::FTextHistory_StringTableEntry ( FName  InTableId,
const FTextKey InKey,
const EStringTableLoadingPolicy  InLoadingPolicy 
)

Member Function Documentation

◆ BuildInvariantDisplayString()

FString FTextHistory_StringTableEntry::BuildInvariantDisplayString ( ) const
overridevirtual

Build the display string for the invariant culture

Implements FTextHistory.

◆ GetDisplayString()

const FString & FTextHistory_StringTableEntry::GetDisplayString ( ) const
overridevirtual

Get the string to use for display purposes. This may be a shared display string from the localization manager, or may been generated at runtime.

Implements ITextData.

◆ GetLocalizedString()

FTextConstDisplayStringPtr FTextHistory_StringTableEntry::GetLocalizedString ( ) const
overridevirtual

Get the shared display string (if any).

Reimplemented from FTextHistory.

◆ GetSourceString()

const FString & FTextHistory_StringTableEntry::GetSourceString ( ) const
overridevirtual

Get the source string for this text.

Reimplemented from FTextHistory.

◆ GetTableIdAndKey()

void FTextHistory_StringTableEntry::GetTableIdAndKey ( FName OutTableId,
FTextKey OutKey 
) const

◆ GetTextId()

FTextId FTextHistory_StringTableEntry::GetTextId ( ) const
finaloverridevirtual

Returns the ID of the shared display string (if any).

Reimplemented from FTextHistory.

◆ GetType()

virtual ETextHistoryType FTextHistory_StringTableEntry::GetType ( ) const
inlineoverridevirtual

Get the type of this history

Implements FTextHistory.

◆ IdenticalTo()

bool FTextHistory_StringTableEntry::IdenticalTo ( const FTextHistory Other,
const ETextIdenticalModeFlags  CompareModeFlags 
) const
overridevirtual

Check whether this history is considered identical to the other history, based on the comparison flags provided.

Note
You must ensure that both histories are the same type (via GetType) prior to calling this function!

Implements FTextHistory.

◆ Serialize()

void FTextHistory_StringTableEntry::Serialize ( FStructuredArchive::FRecord  Record)
overridevirtual

Serializes the history to/from a structured archive slot

Implements FTextHistory.

◆ UpdateDisplayString()

void FTextHistory_StringTableEntry::UpdateDisplayString ( )
overridevirtual

Update the display string when the history is out-of-date

Implements FTextHistory.

Member Data Documentation

◆ OVERRIDE_TEXT_HISTORY_STRINGIFICATION

FTextHistory_StringTableEntry::OVERRIDE_TEXT_HISTORY_STRINGIFICATION

The documentation for this class was generated from the following files: