UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTexture2DStreamIn Member List
This is the complete list of members for
FTexture2DStreamIn
, including all inherited members.
Abort
()
FRenderAssetUpdate
inline
virtual
AddRef
() const final override
FRenderAssetUpdate
inline
virtual
bDeferExecution
FRenderAssetUpdate
protected
bIsCancelled
FRenderAssetUpdate
protected
bSuccess
FRenderAssetUpdate
protected
CanAbandon
() const
FRenderAssetUpdate
inline
virtual
CancelationCallback
TRenderAssetUpdate< FTexture2DUpdateContext >
protected
CancelationThread
TRenderAssetUpdate< FTexture2DUpdateContext >
protected
ClearCallbacks
()
TRenderAssetUpdate< FTexture2DUpdateContext >
inline
protected
CS
FRenderAssetUpdate
protected
CurrentFirstLODIdx
FRenderAssetUpdate
protected
DoAllocateNewMips
(const FContext &Context)
FTexture2DStreamIn
protected
DoAsyncCreateWithNewMips
(const FContext &Context)
FTexture2DStreamIn
protected
DoAsyncReallocate
(const FContext &Context)
FTexture2DUpdate
protected
DoConvertToNonVirtual
(const FContext &Context)
FTexture2DUpdate
protected
DoConvertToVirtualWithNewMips
(const FContext &Context)
FTexture2DUpdate
protected
DoCopySharedMips
(const FContext &Context)
FTexture2DStreamIn
protected
DoFinishUpdate
(const FContext &Context)
FTexture2DUpdate
protected
DoFreeNewMips
(const FContext &Context)
FTexture2DStreamIn
protected
DoLock
()
FRenderAssetUpdate
DoLockNewMips
(const FContext &Context)
FTexture2DStreamIn
protected
DoUnlock
(ETaskState PreviousTaskState)
FRenderAssetUpdate
DoUnlockNewMips
(const FContext &Context)
FTexture2DStreamIn
protected
ETaskState
enum name
FRenderAssetUpdate
EThreadType
enum name
FRenderAssetUpdate
FAsyncMipUpdateTask
typedef
FRenderAssetUpdate
protected
FCallback
typedef
TRenderAssetUpdate< FTexture2DUpdateContext >
FContext
typedef
TRenderAssetUpdate< FTexture2DUpdateContext >
FRenderAssetUpdate
(const UStreamableRenderAsset *InAsset)
FRenderAssetUpdate
FTexture2DStreamIn
(UTexture2D *InTexture)
FTexture2DStreamIn
FTexture2DUpdate
(UTexture2D *InTexture)
FTexture2DUpdate
GetRefCount
() const final override
FRenderAssetUpdate
inline
virtual
GetRelevantThread
() const final override
TRenderAssetUpdate< FTexture2DUpdateContext >
inline
virtual
InitialMipDataForAsyncCreate
FTexture2DStreamIn
protected
IntermediateTextureRHI
FTexture2DUpdate
protected
IsCancelled
() const
FRenderAssetUpdate
inline
IsCompleted
() const
FRenderAssetUpdate
inline
IsLocked
() const
FRenderAssetUpdate
inline
IsSuccessfullyFinished
() const
FRenderAssetUpdate
inline
MarkAsCancelled
()
FRenderAssetUpdate
inline
protected
MarkAsSuccessfullyFinished
()
FRenderAssetUpdate
inline
protected
MipData
FTexture2DStreamIn
protected
OnAbandoned
()
FRenderAssetUpdate
inline
virtual
PendingFirstLODIdx
FRenderAssetUpdate
protected
PushTask
(const FContext &Context, EThreadType InTaskThread, const FCallback &InTaskCallback, EThreadType InCancelationThread, const FCallback &InCancelationCallback)
TRenderAssetUpdate< FTexture2DUpdateContext >
Release
() const final override
FRenderAssetUpdate
virtual
ResourceState
FRenderAssetUpdate
protected
ScheduleAsyncTask
()
FRenderAssetUpdate
protected
ScheduledAsyncTasks
FRenderAssetUpdate
protected
ScheduledGTTasks
FRenderAssetUpdate
protected
ScheduledRenderTasks
FRenderAssetUpdate
protected
ScheduleGTTask
()
FRenderAssetUpdate
protected
ScheduleRenderTask
()
FRenderAssetUpdate
protected
StreamableAsset
FRenderAssetUpdate
protected
TaskCallback
TRenderAssetUpdate< FTexture2DUpdateContext >
protected
TaskState
FRenderAssetUpdate
protected
TaskSynchronization
FRenderAssetUpdate
protected
TaskThread
TRenderAssetUpdate< FTexture2DUpdateContext >
protected
Tick
(EThreadType InCurrentThread)
FRenderAssetUpdate
TickInternal
(EThreadType InCurrentThread, bool bCheckForSuspension) final override
TRenderAssetUpdate< FTexture2DUpdateContext >
protected
virtual
TRenderAssetUpdate
(const UStreamableRenderAsset *InAsset)
TRenderAssetUpdate< FTexture2DUpdateContext >
TS_Done
enum value
FRenderAssetUpdate
TS_Init
enum value
FRenderAssetUpdate
TS_InProgress
enum value
FRenderAssetUpdate
TS_Locked
enum value
FRenderAssetUpdate
TS_Suspended
enum value
FRenderAssetUpdate
TT_Async
enum value
FRenderAssetUpdate
TT_GameRunningAsync
enum value
FRenderAssetUpdate
TT_GameThread
enum value
FRenderAssetUpdate
TT_None
enum value
FRenderAssetUpdate
TT_Render
enum value
FRenderAssetUpdate
~FRenderAssetUpdate
()
FRenderAssetUpdate
protected
virtual
~FTexture2DStreamIn
()
FTexture2DStreamIn
~FTexture2DUpdate
()
FTexture2DUpdate
protected
virtual
~IRefCountedObject
()
IRefCountedObject
inline
virtual
Generated by
1.9.8