UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureRenderTarget2DArrayResource Member List

This is the complete list of members for FTextureRenderTarget2DArrayResource, including all inherited members.

AddToDeferredUpdateList(bool OnlyUpdateOnce)FDeferredUpdateResourceprotected
bGreyScaleFormatFTexture
bIgnoreGammaConversionsFTexture
bSRGBFTexture
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
ClampSize(int32 SizeX, int32 SizeY)FTextureRenderTargetResourceinlinevirtual
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
DeferredPassSamplerStateRHIFTexture
EInitPhase enum nameFRenderResource
FDeferredUpdateResource()FDeferredUpdateResourceinline
FlushDeferredResourceUpdate(FRHICommandListImmediate &RHICmdList)FDeferredUpdateResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FRenderTarget()FRenderTarget
FTexture()FTexture
FTexture(const FTexture &)FTexture
FTexture(FTexture &&)FTexture
FTextureRenderTarget2DArrayResource(const class UTextureRenderTarget2DArray *InOwner)FTextureRenderTarget2DArrayResourceinline
FTextureRenderTargetResource()FTextureRenderTargetResourceinline
FTextureResource()FTextureResourceinline
GetCurrentMipCount() constFTextureResourceinline
GetDisplayColorGamut() constFRenderTargetinlinevirtual
GetDisplayGamma() const overrideFTextureRenderTarget2DArrayResourcevirtual
GetDisplayOutputFormat() constFRenderTargetinlinevirtual
GetEngineDisplayGamma()FRenderTargetstatic
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() const overrideFTexturevirtual
GetGPUMask(FRHICommandListImmediate &RHICmdList) const final overrideFTextureRenderTargetResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOrCreateSamplerState(const FSamplerStateInitializerRHI &Initializer)FTextureprotectedstatic
GetOwnerName() constFRenderResourceinline
GetRenderTargetTexture() constFRenderTargetvirtual
GetRenderTargetTexture(FRDGBuilder &GraphBuilder) constFRenderTargetvirtual
GetRenderTargetUAV() constFRenderTargetvirtual
GetResourceName() constFRenderResourceinline
GetSceneHDREnabled() constFRenderTargetinlinevirtual
GetShaderResourceTexture() const overrideFTextureRenderTargetResourcevirtual
GetSizeX() const overrideFTextureRenderTarget2DArrayResourcevirtual
GetSizeXY() const overrideFTextureRenderTarget2DArrayResourcevirtual
GetSizeY() const overrideFTextureRenderTarget2DArrayResourcevirtual
GetSizeZ() constFTexturevirtual
GetStreamableTextureResource()FTextureResourceinlinevirtual
GetStreamableTextureResource() constFTextureResourceinlinevirtual
GetTexture2DArrayResource()FTextureResourceinlinevirtual
GetTexture2DArrayResource() constFTextureResourceinlinevirtual
GetTexture2DArrayRHI() constFTextureResourceinline
GetTexture2DResource()FTextureResourceinlinevirtual
GetTexture2DResource() constFTextureResourceinlinevirtual
GetTexture2DRHI() constFTextureResourceinline
GetTexture3DResource()FTextureResourceinlinevirtual
GetTexture3DResource() constFTextureResourceinlinevirtual
GetTexture3DRHI() constFTextureResourceinline
GetTextureReference() constFTextureResourceinline
GetTextureRenderTarget2DArrayResource()FTextureRenderTarget2DArrayResourceinlinevirtual
GetTextureRenderTarget2DResource()FTextureRenderTargetResourceinlinevirtual
GetTextureRenderTargetCubeResource()FTextureRenderTargetResourceinlinevirtual
GetTextureRenderTargetVolumeResource()FTextureRenderTargetResourceinlinevirtual
GetTextureRHI()FTextureinline
GetUnorderedAccessViewRHI()FTextureRenderTarget2DArrayResourceinline
GetVirtualTexture2DResource()FTextureResourceinlinevirtual
GetVirtualTexture2DResource() constFTextureResourceinlinevirtual
HasToggleFreezeCommand()FRenderTargetinlinevirtual
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFTextureRenderTarget2DArrayResourcevirtual
IsInitialized() constFRenderResourceinline
IsProxy() constFTextureResourceinlinevirtual
IsSupportedFormat(EPixelFormat Format)FTextureRenderTargetResourcestatic
IsTextureRHIPartiallyResident() constFTextureResourceinline
IsUpdateNeeded()FDeferredUpdateResourceinlinestatic
LastRenderTimeFTexturemutable
MipBiasFadeFTexture
operator=(const FTexture &Other)FTexture
operator=(FTexture &&Other)FTexture
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
ProcessToggleFreezeCommand()FRenderTargetinlinevirtual
ReadFloat16Pixels(TArray< FFloat16Color > &OutImageData, ECubeFace CubeFace)FRenderTarget
ReadFloat16Pixels(TArray< FFloat16Color > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTargetvirtual
ReadLinearColorPixels(TArray< FLinearColor > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_MinMax, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTargetvirtual
ReadLinearColorPixelsPtr(FLinearColor *OutImageBytes, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_MinMax, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTarget
ReadPixels(TArray< FColor > &OutImageData, int32 InDepthSlice, FIntRect InRect=FIntRect(0, 0, 0, 0))FTextureRenderTarget2DArrayResource
ReadPixels(TArray< FFloat16Color > &OutImageData, int32 InDepthSlice, FIntRect InRect=FIntRect(0, 0, 0, 0))FTextureRenderTarget2DArrayResource
ReadPixels(TArray< FColor > &OutImageData, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FTextureRenderTarget2DArrayResourcevirtual
ReadPixelsPtr(FColor *OutImageBytes, FReadSurfaceDataFlags InFlags=FReadSurfaceDataFlags(RCM_UNorm, CubeFace_MAX), FIntRect InSrcRect=FIntRect(0, 0, 0, 0))FRenderTarget
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFTextureRenderTarget2DArrayResourcevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
RemoveFromDeferredUpdateList()FDeferredUpdateResourceprotected
RenderTargetTextureRHIFRenderTargetprotected
ResetNeedsUpdate()FDeferredUpdateResourceinlinestatic
ResetSceneTextureExtentsHistory()FDeferredUpdateResource
ResourceStateFRenderResource
SamplerStateRHIFTexture
SetActiveGPUMask(FRHIGPUMask InGPUMask)FTextureRenderTargetResourceinline
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetGPUMask(FRHIGPUMask InGPUMask)FTextureRenderTargetResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
SetTextureReference(FRHITextureReference *TextureReference)FTextureResourceinline
TextureReferenceRHIFTextureResourceprotected
TextureRHIFTexture
UpdateDeferredResource(FRHICommandListImmediate &RHICmdList, bool bClearRenderTarget=true) overrideFTextureRenderTarget2DArrayResourceprotectedvirtual
UpdateResources(FRHICommandListImmediate &RHICmdList)FDeferredUpdateResourcestatic
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
UTextureRenderTarget2DArrayFTextureRenderTarget2DArrayResourcefriend
~FRenderResource()FRenderResourcevirtual
~FRenderTarget()FRenderTargetvirtual
~FTexture()FTexturevirtual
~FTextureResource()FTextureResourceinlinevirtual