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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TextureResource.h>
Inheritance diagram for FTextureResource:Protected Attributes | |
| FTextureReferenceRHIRef | TextureReferenceRHI |
The rendering resource which represents a texture.
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inline |
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inlinevirtual |
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inline |
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inlinevirtual |
Reimplemented in FStreamableTextureResource.
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inlinevirtual |
Reimplemented in FStreamableTextureResource.
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inlinevirtual |
Reimplemented in FTexture2DArrayResource.
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inlinevirtual |
Reimplemented in FTexture2DArrayResource.
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inline |
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inlinevirtual |
Reimplemented in FTexture2DResource.
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inlinevirtual |
Reimplemented in FTexture2DResource.
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inline |
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inlinevirtual |
Reimplemented in FTexture3DResource.
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inlinevirtual |
Reimplemented in FTexture3DResource.
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inline |
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inline |
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inlinevirtual |
Reimplemented in FVirtualTexture2DResource.
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inlinevirtual |
Reimplemented in FVirtualTexture2DResource.
Returns true if the resource is proxying another one.
Reimplemented in FTexture2DArrayResource, FTexture3DResource, FTextureCubeResource, FTextureCubeArrayResource, and FTexture2DResource.
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inline |
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inline |
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protected |