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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FTextureCubeArrayResource:
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Minimal initialization constructor.
| InOwner | - The UTextureCube which this FTextureCubeResource represents. |
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Minimal initialization constructor.
| InOwner | - The UTextureCube which this FTextureCubeResource represents. |
| InProxiedResource | - The resource to proxy. |
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Destructor, freeing MipData in the case of resource being destroyed without ever having been initialized by the rendering thread via InitRHI.
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Returns the width of the texture in pixels.
Reimplemented from FTexture.
Returns the height of the texture in pixels.
Reimplemented from FTexture.
Returns the depth of the texture in pixels.
Reimplemented from FTexture.
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inlineoverridevirtual |
Called when the resource is initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
Returns true if the resource is proxying another one.
Reimplemented from FTextureResource.