![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Inheritance diagram for FTimeManagementModule:Public Member Functions | |
| virtual FTimedDataInputCollection & | GetTimedDataInputCollection () |
| virtual TArrayView< const struct FCommonFrameRateInfo > | GetAllCommonFrameRates () |
| virtual TSharedRef< SFrameRatePicker > | CreateFrameRatePicker (SFrameRatePicker::FArguments Arguments) override |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Additional Inherited Members | |
Static Public Member Functions inherited from ITimeManagementModule | |
| static ITimeManagementModule & | Get () |
| static bool | IsAvailable () |
|
inlineoverridevirtual |
Returns a widget allowing for the user to pick a specific frame rate
Implements ITimeManagementModule.
|
inlinevirtual |
Returns all stored common frame rates
Implements ITimeManagementModule.
|
inlinevirtual |
Get the collection of the ITimedDataInput and ITimedDataInputGroups.
Implements ITimeManagementModule.