![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <TypedElementSelectionSet.h>
Customization type used to allow asset editors (such as the level editor) to override the base behavior of element selection, by injecting extra pre/post selection logic around the call into the selection interface for an element type.
|
virtualdefault |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
virtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |