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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UMGCoreStyle.h>
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| static SLATECORE_API TSharedRef< class ISlateStyle > | Create () |
| static const ISlateStyle & | Get () |
| static SLATECORE_API TSharedRef< const FCompositeFont > | GetDefaultFont () |
| static SLATECORE_API FSlateFontInfo | GetDefaultFontStyle (const FName InTypefaceFontName, const float InSize, const FFontOutlineSettings &InOutlineSettings=FFontOutlineSettings()) |
| static SLATECORE_API void | ResetToDefault () |
| static SLATECORE_API void | SetSelectorColor (const FLinearColor &NewColor) |
| static SLATECORE_API void | SetSelectionColor (const FLinearColor &NewColor) |
| static SLATECORE_API void | SetInactiveSelectionColor (const FLinearColor &NewColor) |
| static SLATECORE_API void | SetPressedSelectionColor (const FLinearColor &NewColor) |
| static SLATECORE_API void | SetFocusBrush (FSlateBrush *NewBrush) |
| static bool | IsInitialized () |
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| static const int32 | RegularTextSize = 10 |
| static const int32 | SmallTextSize = 8 |
Core slate style
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Get the default font for Slate
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Get a font style using the default for for Slate
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Used to override the default selection colors
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