UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVectorFieldResource Class Reference

#include <VectorField.h>

+ Inheritance diagram for FVectorFieldResource:

Public Member Functions

 FVectorFieldResource ()
 
virtual void ReleaseRHI () override
 
virtual void Update (FRHICommandListImmediate &RHICmdList, float DeltaSeconds)
 
virtual void ResetVectorField ()
 
uint32 AddRef () const
 
uint32 Release () const
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Public Attributes

FTextureRHIRef VolumeTextureRHI
 
int32 SizeX
 
int32 SizeY
 
int32 SizeZ
 
float Intensity
 
FBox LocalBounds
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 

Protected Member Functions

virtual ~FVectorFieldResource ()
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 

Protected Attributes

FThreadSafeCounter NumRefs
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Detailed Description

Vector field resource.

Constructor & Destructor Documentation

◆ FVectorFieldResource()

FVectorFieldResource::FVectorFieldResource ( )

Default constructor.

◆ ~FVectorFieldResource()

FVectorFieldResource::~FVectorFieldResource ( )
protectedvirtual

Member Function Documentation

◆ AddRef()

uint32 FVectorFieldResource::AddRef ( ) const
inline

Ref couting

◆ Release()

uint32 FVectorFieldResource::Release ( ) const
inline

◆ ReleaseRHI()

void FVectorFieldResource::ReleaseRHI ( )
overridevirtual

Release RHI resources.

Reimplemented from FRenderResource.

Reimplemented in FVectorFieldAnimatedResource.

◆ ResetVectorField()

virtual void FVectorFieldResource::ResetVectorField ( )
inlinevirtual

Resets the vector field simulation.

Reimplemented in FVectorFieldAnimatedResource.

◆ Update()

virtual void FVectorFieldResource::Update ( FRHICommandListImmediate RHICmdList,
float  DeltaSeconds 
)
inlinevirtual

Updates the vector field.

Parameters
DeltaSeconds- Elapsed time since the last update.

Reimplemented in FVectorFieldAnimatedResource.

Member Data Documentation

◆ Intensity

float FVectorFieldResource::Intensity

The amount by which to scale vectors in the field.

◆ LocalBounds

FBox FVectorFieldResource::LocalBounds

Local space bounds of the vector field.

◆ NumRefs

FThreadSafeCounter FVectorFieldResource::NumRefs
mutableprotected

Ref couting. Required becauce of how resources are shared between FVectorFieldInstance and UVectorField...

◆ SizeX

int32 FVectorFieldResource::SizeX

Size of the vector field (X).

◆ SizeY

int32 FVectorFieldResource::SizeY

Size of the vector field (Y).

◆ SizeZ

int32 FVectorFieldResource::SizeZ

Size of the vector field (Z).

◆ VolumeTextureRHI

FTextureRHIRef FVectorFieldResource::VolumeTextureRHI

The volume texture containing the vector field.


The documentation for this class was generated from the following files: