UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVectorFieldStaticResource Class Reference
+ Inheritance diagram for FVectorFieldStaticResource:

Public Member Functions

 FVectorFieldStaticResource (UVectorFieldStatic *InVectorField)
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
void UpdateResource (UVectorFieldStatic *InVectorField)
 
void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize) const
 
- Public Member Functions inherited from FVectorFieldResource
 FVectorFieldResource ()
 
virtual void ReleaseRHI () override
 
virtual void Update (FRHICommandListImmediate &RHICmdList, float DeltaSeconds)
 
virtual void ResetVectorField ()
 
uint32 AddRef () const
 
uint32 Release () const
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Protected Member Functions

virtual ~FVectorFieldStaticResource ()
 
- Protected Member Functions inherited from FVectorFieldResource
virtual ~FVectorFieldResource ()
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FVectorFieldResource
FTextureRHIRef VolumeTextureRHI
 
int32 SizeX
 
int32 SizeY
 
int32 SizeZ
 
float Intensity
 
FBox LocalBounds
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 
- Protected Attributes inherited from FVectorFieldResource
FThreadSafeCounter NumRefs
 

Detailed Description

Resource for static vector fields.

Constructor & Destructor Documentation

◆ FVectorFieldStaticResource()

FVectorFieldStaticResource::FVectorFieldStaticResource ( UVectorFieldStatic InVectorField)
inlineexplicit

Initialization constructor.

◆ ~FVectorFieldStaticResource()

virtual FVectorFieldStaticResource::~FVectorFieldStaticResource ( )
inlineprotectedvirtual

Destructor.

Member Function Documentation

◆ GetResourceSizeEx()

void FVectorFieldStaticResource::GetResourceSizeEx ( FResourceSizeEx CumulativeResourceSize) const
inline

◆ InitRHI()

virtual void FVectorFieldStaticResource::InitRHI ( FRHICommandListBase RHICmdList)
inlineoverridevirtual

Initialize RHI resources.

Reimplemented from FRenderResource.

◆ UpdateResource()

void FVectorFieldStaticResource::UpdateResource ( UVectorFieldStatic InVectorField)
inline

Update this resource based on changes to the asset.


The documentation for this class was generated from the following file: