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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FVirtualShadowMapInvalidationSceneRenderer:Public Member Functions | |
| FVirtualShadowMapInvalidationSceneRenderer (FSceneRendererBase &InSceneRenderer, FVirtualShadowMapArrayCacheManager &InCacheManager) | |
| virtual void | UpdateSceneUniformBuffer (FRDGBuilder &GraphBuilder, FSceneUniformBuffer &SceneUniforms) override |
| virtual void | PreRender (FRDGBuilder &GraphBuilder) override |
Public Member Functions inherited from ISceneExtensionRenderer | |
| ISceneExtensionRenderer (FSceneRendererBase &InSceneRenderer) | |
| virtual | ~ISceneExtensionRenderer () |
| virtual void | Begin (FSceneRendererBase *InRenderer) |
| virtual void | End () |
| virtual void | PreInitViews (FRDGBuilder &GraphBuilder) |
| virtual void | UpdateViewData (FRDGBuilder &GraphBuilder, const FRendererViewDataManager &ViewDataManager) |
| virtual void | PostRender (FRDGBuilder &GraphBuilder) |
Additional Inherited Members | |
Protected Member Functions inherited from ISceneExtensionRenderer | |
| FSceneRendererBase & | GetSceneRenderer () |
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inline |
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inlineoverridevirtual |
Called at the start of actual scene rendering, after scene update and view visibility.
Reimplemented from ISceneExtensionRenderer.
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inlineoverridevirtual |
Reimplemented from ISceneExtensionRenderer.