| AcquireAllocatedVT() | FVirtualTexture2DResource | |
| AddressU | FVirtualTexture2DResource | protected |
| AddressV | FVirtualTexture2DResource | protected |
| AllocatedVT | FVirtualTexture2DResource | protected |
| bGreyScaleFormat | FTexture | |
| bIgnoreGammaConversions | FTexture | |
| bRequiresSinglePhysicalPool | FVirtualTexture2DResource | protected |
| bSinglePhysicalSpace | FVirtualTexture2DResource | protected |
| bSRGB | FTexture | |
| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| DeferredPassSamplerStateRHI | FTexture | |
| EInitPhase enum name | FRenderResource | |
| Filter | FVirtualTexture2DResource | protected |
| FirstMipToUse | FVirtualTexture2DResource | protected |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| FTexture() | FTexture | |
| FTexture(const FTexture &) | FTexture | |
| FTexture(FTexture &&) | FTexture | |
| FTextureResource() | FTextureResource | inline |
| FullNameHash | FVirtualTexture2DResource | protected |
| FVirtualTexture2DResource() | FVirtualTexture2DResource | |
| FVirtualTexture2DResource(const UTexture2D *InOwner, struct FVirtualTextureBuiltData *InVTData, int32 FirstMipToUse) | FVirtualTexture2DResource | |
| FVirtualTextureAdapterRenderResource(UVirtualTextureAdapter const *InOwner, UTexture *InTexture, int32 InTileSize, int32 InTileBorderSize, EPixelFormat InFinalPixelFormat, bool bInRequiresSinglePhysicalPool) | FVirtualTextureAdapterRenderResource | inline |
| GetAllocatedvAddress() const | FVirtualTexture2DResource | |
| GetAllocatedVT() const | FVirtualTexture2DResource | inline |
| GetBorderSize() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetCurrentMipCount() const | FTextureResource | inline |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFormat(uint32 LayerIndex) const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetFriendlyName() const override | FTexture | virtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetNumLayers() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetNumMips() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetNumTilesX() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetNumTilesY() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetOrCreateSamplerState(const FSamplerStateInitializerRHI &Initializer) | FTexture | protectedstatic |
| GetOwnerName() const | FRenderResource | inline |
| GetPhysicalTextureSize(uint32 LayerIndex) const | FVirtualTexture2DResource | virtual |
| GetProducerHandle() const | FVirtualTexture2DResource | inline |
| GetResourceName() const | FRenderResource | inline |
| GetSizeInBlocks() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetSizeX() const override | FVirtualTexture2DResource | virtual |
| GetSizeY() const override | FVirtualTexture2DResource | virtual |
| GetSizeZ() const | FTexture | virtual |
| GetStreamableTextureResource() | FTextureResource | inlinevirtual |
| GetStreamableTextureResource() const | FTextureResource | inlinevirtual |
| GetTexture2DArrayResource() | FTextureResource | inlinevirtual |
| GetTexture2DArrayResource() const | FTextureResource | inlinevirtual |
| GetTexture2DArrayRHI() const | FTextureResource | inline |
| GetTexture2DResource() | FTextureResource | inlinevirtual |
| GetTexture2DResource() const | FTextureResource | inlinevirtual |
| GetTexture2DRHI() const | FTextureResource | inline |
| GetTexture3DResource() | FTextureResource | inlinevirtual |
| GetTexture3DResource() const | FTextureResource | inlinevirtual |
| GetTexture3DRHI() const | FTextureResource | inline |
| GetTextureReference() const | FTextureResource | inline |
| GetTextureRHI() | FTexture | inline |
| GetTileSize() const override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| GetVirtualTexture2DResource() | FVirtualTexture2DResource | inlinevirtual |
| GetVirtualTexture2DResource() const | FVirtualTexture2DResource | inlinevirtual |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) override | FVirtualTextureAdapterRenderResource | inlinevirtual |
| IsInitialized() const | FRenderResource | inline |
| IsProxy() const | FTextureResource | inlinevirtual |
| IsTextureRHIPartiallyResident() const | FTextureResource | inline |
| LastRenderTime | FTexture | mutable |
| MipBiasFade | FTexture | |
| operator=(const FTexture &Other) | FTexture | |
| operator=(FTexture &&Other) | FTexture | |
| FRenderResource::operator=(const FRenderResource &Other) | FRenderResource | |
| FRenderResource::operator=(FRenderResource &&Other) | FRenderResource | |
| PackageName | FVirtualTexture2DResource | protected |
| ProducerHandle | FVirtualTexture2DResource | protected |
| ReleaseAllocatedVT() | FVirtualTexture2DResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() override | FVirtualTexture2DResource | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| ResourceState | FRenderResource | |
| SamplerStateRHI | FTexture | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetScopeName(FName Name) | FRenderResource | static |
| SetTextureReference(FRHITextureReference *TextureReference) | FTextureResource | inline |
| TexCreateFlags | FVirtualTexture2DResource | protected |
| TextureName | FVirtualTexture2DResource | protected |
| TextureReferenceRHI | FTextureResource | protected |
| TextureRHI | FTexture | |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| VirtualTextureStreamingPriority | FVirtualTexture2DResource | protected |
| VTData | FVirtualTexture2DResource | protected |
| ~FRenderResource() | FRenderResource | virtual |
| ~FTexture() | FTexture | virtual |
| ~FTextureResource() | FTextureResource | inlinevirtual |
| ~FVirtualTexture2DResource() | FVirtualTexture2DResource | virtual |