#include <VulkanLayout.h>
◆ FVulkanLayout()
◆ ~FVulkanLayout()
| FVulkanLayout::~FVulkanLayout |
( |
| ) |
|
|
virtual |
◆ Compile()
◆ FinalizeBindings()
template<
bool bIsCompute>
◆ GetDescriptorSetLayoutHash()
| uint32 FVulkanLayout::GetDescriptorSetLayoutHash |
( |
| ) |
const |
|
inline |
◆ GetDescriptorSetsLayout()
◆ GetPipelineLayout()
◆ HasDescriptors()
| bool FVulkanLayout::HasDescriptors |
( |
| ) |
const |
|
inline |
◆ IsGfxLayout()
| bool FVulkanLayout::IsGfxLayout |
( |
| ) |
const |
|
inline |
◆ ProcessBindingsForStage()
◆ FVulkanComputePipeline
◆ FVulkanGfxPipeline
| friend class FVulkanGfxPipeline |
|
friend |
◆ FVulkanPipelineStateCacheManager
◆ FVulkanRayTracingPipelineState
◆ bIsGfxLayout
| const bool FVulkanLayout::bIsGfxLayout |
|
protected |
◆ bUsesBindless
| const bool FVulkanLayout::bUsesBindless |
|
protected |
◆ DescriptorSetLayout
◆ Device
◆ PipelineLayout
The documentation for this class was generated from the following files: