#include <VulkanRenderTargetLayout.h>
◆ FVulkanRenderTargetLayout() [1/4]
◆ FVulkanRenderTargetLayout() [2/4]
◆ FVulkanRenderTargetLayout() [3/4]
◆ FVulkanRenderTargetLayout() [4/4]
| FVulkanRenderTargetLayout::FVulkanRenderTargetLayout |
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◆ GetAttachmentDescriptions()
| const VkAttachmentDescription * FVulkanRenderTargetLayout::GetAttachmentDescriptions |
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◆ GetColorAttachmentReferences()
◆ GetDepthAttachmentReference()
◆ GetDepthStencilResolveAttachmentReference()
| const VkAttachmentReference * FVulkanRenderTargetLayout::GetDepthStencilResolveAttachmentReference |
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◆ GetExtent2D()
| const VkExtent2D & FVulkanRenderTargetLayout::GetExtent2D |
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◆ GetExtent3D()
| const VkExtent3D & FVulkanRenderTargetLayout::GetExtent3D |
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const |
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◆ GetFragmentDensityAttachmentReference()
◆ GetHasDepthStencil()
| bool FVulkanRenderTargetLayout::GetHasDepthStencil |
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const |
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◆ GetHasDepthStencilResolve()
| bool FVulkanRenderTargetLayout::GetHasDepthStencilResolve |
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const |
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◆ GetHasFragmentDensityAttachment()
| bool FVulkanRenderTargetLayout::GetHasFragmentDensityAttachment |
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const |
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◆ GetHasResolveAttachments()
| bool FVulkanRenderTargetLayout::GetHasResolveAttachments |
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const |
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◆ GetIsMultiView()
| bool FVulkanRenderTargetLayout::GetIsMultiView |
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const |
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◆ GetMultiViewCount()
| uint32 FVulkanRenderTargetLayout::GetMultiViewCount |
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const |
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◆ GetNumAttachmentDescriptions()
| uint32 FVulkanRenderTargetLayout::GetNumAttachmentDescriptions |
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const |
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◆ GetNumColorAttachments()
| uint32 FVulkanRenderTargetLayout::GetNumColorAttachments |
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const |
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◆ GetNumSamples()
| uint32 FVulkanRenderTargetLayout::GetNumSamples |
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const |
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◆ GetNumUsedClearValues()
| uint32 FVulkanRenderTargetLayout::GetNumUsedClearValues |
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const |
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◆ GetOffset2D()
| const VkOffset2D & FVulkanRenderTargetLayout::GetOffset2D |
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const |
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◆ GetOffset3D()
| const VkOffset3D & FVulkanRenderTargetLayout::GetOffset3D |
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const |
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◆ GetRenderPassCompatibleHash()
| uint32 FVulkanRenderTargetLayout::GetRenderPassCompatibleHash |
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const |
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◆ GetRenderPassFullHash()
| uint32 FVulkanRenderTargetLayout::GetRenderPassFullHash |
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const |
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◆ GetResolveAttachmentReferences()
◆ GetStencilAttachmentReference()
◆ GetStencilDesc()
◆ GetSubpassHint()
| const ESubpassHint FVulkanRenderTargetLayout::GetSubpassHint |
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const |
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◆ GetVRSImageLayout()
| VkImageLayout FVulkanRenderTargetLayout::GetVRSImageLayout |
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◆ ResetAttachments()
| void FVulkanRenderTargetLayout::ResetAttachments |
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◆ FGfxPipelineDesc
◆ FVulkanPipelineStateCacheManager
◆ bCalculatedHash
| bool FVulkanRenderTargetLayout::bCalculatedHash = false |
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◆ bHasDepthStencil
| uint8 FVulkanRenderTargetLayout::bHasDepthStencil |
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◆ bHasDepthStencilResolve
| uint8 FVulkanRenderTargetLayout::bHasDepthStencilResolve |
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◆ bHasFragmentDensityAttachment
| uint8 FVulkanRenderTargetLayout::bHasFragmentDensityAttachment |
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◆ bHasResolveAttachments
| uint8 FVulkanRenderTargetLayout::bHasResolveAttachments |
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◆ ColorReferences
◆ DepthReference
◆ DepthStencilResolveReference
◆ Desc
◆ [union]
| union { ... } FVulkanRenderTargetLayout::Extent |
◆ Extent2D
◆ Extent3D
◆ FragmentDensityReference
◆ MultiViewCount
| uint8 FVulkanRenderTargetLayout::MultiViewCount |
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◆ NumAttachmentDescriptions
| uint8 FVulkanRenderTargetLayout::NumAttachmentDescriptions |
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◆ NumColorAttachments
| uint8 FVulkanRenderTargetLayout::NumColorAttachments |
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◆ NumInputAttachments
| uint8 FVulkanRenderTargetLayout::NumInputAttachments = 0 |
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◆ NumSamples
| uint8 FVulkanRenderTargetLayout::NumSamples |
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◆ NumUsedClearValues
| uint8 FVulkanRenderTargetLayout::NumUsedClearValues |
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◆ [union]
| union { ... } FVulkanRenderTargetLayout::Offset |
◆ Offset2D
◆ Offset3D
◆ RenderPassCompatibleHash
| uint32 FVulkanRenderTargetLayout::RenderPassCompatibleHash = 0 |
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◆ RenderPassFullHash
| uint32 FVulkanRenderTargetLayout::RenderPassFullHash = 0 |
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◆ ResolveReferences
◆ StencilDesc
◆ StencilReference
◆ SubpassHint
The documentation for this class was generated from the following files: