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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WindowsPlatformFeatures.h>
Inheritance diagram for FWindowsPlatformFeaturesModule:Public Member Functions | |
| WINDOWSPLATFORMFEATURES_API | FWindowsPlatformFeaturesModule () |
| virtual WINDOWSPLATFORMFEATURES_API IVideoRecordingSystem * | GetVideoRecordingSystem () override |
| virtual WINDOWSPLATFORMFEATURES_API class ISaveGameSystem * | GetSaveGameSystem () override |
| WINDOWSPLATFORMFEATURES_API void | RegisterVideoRecordingSystem (TSharedPtr< IVideoRecordingSystem > VideoRecordingSystem) |
Public Member Functions inherited from IPlatformFeaturesModule | |
| virtual ENGINE_API class IDVRStreamingSystem * | GetStreamingSystem () |
| virtual ENGINE_API FString | GetUniqueAppId () |
| virtual ENGINE_API void | SetScreenshotEnableState (bool bEnabled) |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Additional Inherited Members | |
Static Public Member Functions inherited from IPlatformFeaturesModule | |
| static IPlatformFeaturesModule & | Get () |
| FWindowsPlatformFeaturesModule::FWindowsPlatformFeaturesModule | ( | ) |
Creates a new instance of the audio device implemented by the module.
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overridevirtual |
Reimplemented from IPlatformFeaturesModule.
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overridevirtual |
Reimplemented from IPlatformFeaturesModule.
| void FWindowsPlatformFeaturesModule::RegisterVideoRecordingSystem | ( | TSharedPtr< IVideoRecordingSystem > | VideoRecordingSystem | ) |