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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PlatformFeatures.h>
Inheritance diagram for IPlatformFeaturesModule:Public Member Functions | |
| virtual ENGINE_API class ISaveGameSystem * | GetSaveGameSystem () |
| virtual ENGINE_API class IDVRStreamingSystem * | GetStreamingSystem () |
| virtual ENGINE_API FString | GetUniqueAppId () |
| virtual ENGINE_API IVideoRecordingSystem * | GetVideoRecordingSystem () |
| virtual ENGINE_API void | SetScreenshotEnableState (bool bEnabled) |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static IPlatformFeaturesModule & | Get () |
Interface for platform feature modules Defines the interface of a module implementing platform feature collector class.
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inlinestatic |
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virtual |
Reimplemented in FIOSPlatformFeatures, and FWindowsPlatformFeaturesModule.
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virtual |
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virtual |
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virtual |
Reimplemented in FWindowsPlatformFeaturesModule.