#include <World.h>
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FWorldInitializationEvent, UWorld *, const UWorld::InitializationValues) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FWorldCleanupEvent, UWorld *, bool, bool) |
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| | DECLARE_TS_MULTICAST_DELEGATE_OneParam (FWorldEvent, UWorld *) |
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| | DECLARE_MULTICAST_DELEGATE_FourParams (FWorldPostDuplicateEvent, UWorld *, bool, FReplacementMap &, TArray< UObject * > &) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FOnLevelChanged, ULevel *, UWorld *) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FWorldGetAssetTagsWithContext, const UWorld *, FAssetRegistryTagsContext) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FWorldGetAssetTags, const UWorld *, TArray< UObject::FAssetRegistryTag > &) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FOnWorldTickStart, UWorld *, ELevelTick, float) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FOnWorldTickEnd, UWorld *, ELevelTick, float) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FOnWorldPreActorTick, UWorld *, ELevelTick, float) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FOnWorldPostActorTick, UWorld *, ELevelTick, float) |
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| | DECLARE_MULTICAST_DELEGATE_OneParam (FOnWorldPreSendAllEndOfFrameUpdates, UWorld *) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FLevelComponentsEvent, UWorld *, ULevel *) |
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| | DECLARE_MULTICAST_DELEGATE_FourParams (FLevelOffsetEvent, ULevel *, UWorld *, const FVector &, bool) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FLevelTransformEvent, ULevel *, const FTransform &) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FOnSeamlessTravelStart, UWorld *, const FString &) |
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| | DECLARE_MULTICAST_DELEGATE_OneParam (FOnSeamlessTravelTransition, UWorld *) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FOnNetDriverCreated, UWorld *, UNetDriver *) |
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| | DECLARE_MULTICAST_DELEGATE_TwoParams (FOnCopyWorldData, UWorld *, UWorld *) |
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| | DECLARE_MULTICAST_DELEGATE_OneParam (FGameInstanceEvent, UGameInstance *) |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FGameInstanceWorldChangedEvent, UGameInstance *, UWorld *, UWorld *) |
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◆ FReplacementMap
Post UWorld duplicate event.
Sometimes there is a need to duplicate additional element after duplicating UWorld. If you do this using this event you need also fill ReplacementMap and ObjectsToFixReferences in order to properly fix duplicated objects references.
◆ DECLARE_MULTICAST_DELEGATE_FourParams() [1/2]
◆ DECLARE_MULTICAST_DELEGATE_FourParams() [2/2]
◆ DECLARE_MULTICAST_DELEGATE_OneParam() [1/3]
◆ DECLARE_MULTICAST_DELEGATE_OneParam() [2/3]
◆ DECLARE_MULTICAST_DELEGATE_OneParam() [3/3]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [1/6]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [2/6]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [3/6]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [4/6]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [5/6]
◆ DECLARE_MULTICAST_DELEGATE_ThreeParams() [6/6]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [1/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [2/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [3/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [4/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [5/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [6/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [7/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [8/9]
◆ DECLARE_MULTICAST_DELEGATE_TwoParams() [9/9]
◆ DECLARE_TS_MULTICAST_DELEGATE_OneParam()
◆ GetAssetTags
| FWorldDelegates::FWorldGetAssetTags FWorldDelegates::GetAssetTags |
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◆ GetAssetTagsWithContext
| FWorldDelegates::FWorldGetAssetTagsWithContext FWorldDelegates::GetAssetTagsWithContext |
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◆ LevelAddedToWorld
| FWorldDelegates::FOnLevelChanged FWorldDelegates::LevelAddedToWorld |
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◆ LevelComponentsCleared
| FWorldDelegates::FLevelComponentsEvent FWorldDelegates::LevelComponentsCleared |
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◆ LevelComponentsUpdated
| FWorldDelegates::FLevelComponentsEvent FWorldDelegates::LevelComponentsUpdated |
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◆ LevelRemovedFromWorld
| FWorldDelegates::FOnLevelChanged FWorldDelegates::LevelRemovedFromWorld |
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◆ OnCopyWorldData
| FWorldDelegates::FOnCopyWorldData FWorldDelegates::OnCopyWorldData |
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◆ OnGameInstanceWorldChanged
| FWorldDelegates::FGameInstanceWorldChangedEvent FWorldDelegates::OnGameInstanceWorldChanged |
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◆ OnNetDriverCreated
| FWorldDelegates::FOnNetDriverCreated FWorldDelegates::OnNetDriverCreated |
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◆ OnPostDuplicate
| FWorldDelegates::FWorldPostDuplicateEvent FWorldDelegates::OnPostDuplicate |
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◆ OnPostWorldCleanup
| FWorldDelegates::FWorldCleanupEvent FWorldDelegates::OnPostWorldCleanup |
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◆ OnPostWorldCreation
| FWorldDelegates::FWorldEvent FWorldDelegates::OnPostWorldCreation |
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◆ OnPostWorldInitialization
| FWorldDelegates::FWorldInitializationEvent FWorldDelegates::OnPostWorldInitialization |
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◆ OnPreWorldFinishDestroy
| FWorldDelegates::FWorldEvent FWorldDelegates::OnPreWorldFinishDestroy |
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◆ OnPreWorldInitialization
| FWorldDelegates::FWorldInitializationEvent FWorldDelegates::OnPreWorldInitialization |
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◆ OnSeamlessTravelStart
| FWorldDelegates::FOnSeamlessTravelStart FWorldDelegates::OnSeamlessTravelStart |
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◆ OnSeamlessTravelTransition
| FWorldDelegates::FOnSeamlessTravelTransition FWorldDelegates::OnSeamlessTravelTransition |
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◆ OnStartGameInstance
| FWorldDelegates::FGameInstanceEvent FWorldDelegates::OnStartGameInstance |
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◆ OnWorldBeginTearDown
| FWorldDelegates::FWorldEvent FWorldDelegates::OnWorldBeginTearDown |
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◆ OnWorldCleanup
| FWorldDelegates::FWorldCleanupEvent FWorldDelegates::OnWorldCleanup |
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◆ OnWorldInitializedActors
| UWorld::FOnWorldInitializedActors FWorldDelegates::OnWorldInitializedActors |
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◆ OnWorldPostActorTick
| FWorldDelegates::FOnWorldPostActorTick FWorldDelegates::OnWorldPostActorTick |
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◆ OnWorldPreActorTick
| FWorldDelegates::FOnWorldPreActorTick FWorldDelegates::OnWorldPreActorTick |
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◆ OnWorldPreSendAllEndOfFrameUpdates
| FWorldDelegates::FOnWorldPreSendAllEndOfFrameUpdates FWorldDelegates::OnWorldPreSendAllEndOfFrameUpdates |
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◆ OnWorldTickEnd
| FWorldDelegates::FOnWorldTickEnd FWorldDelegates::OnWorldTickEnd |
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◆ OnWorldTickStart
| FWorldDelegates::FOnWorldTickStart FWorldDelegates::OnWorldTickStart |
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◆ PostApplyLevelOffset
| FWorldDelegates::FLevelOffsetEvent FWorldDelegates::PostApplyLevelOffset |
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◆ PostApplyLevelTransform
| FWorldDelegates::FLevelTransformEvent FWorldDelegates::PostApplyLevelTransform |
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◆ PreLevelRemovedFromWorld
| FWorldDelegates::FOnLevelChanged FWorldDelegates::PreLevelRemovedFromWorld |
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The documentation for this class was generated from the following files:
- Engine/Source/Runtime/Engine/Classes/Engine/World.h
- Engine/Source/Runtime/Engine/Private/World.cpp