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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IDatasmithSceneElements.h>
Inheritance diagram for IDatasmithTextureElement:
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inlinevirtual |
Get allow texture resizing
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Return the optional data, if loading from memory. Must be callable from any thread.
Implemented in FDatasmithTextureElementImpl.
Get texture filename
Implemented in FDatasmithTextureElementImpl.
Return a MD5 hash of the content of the Texture Element. Used in CalculateElementHash to quickly identify Element with identical content
Implemented in FDatasmithTextureElementImpl.
Get texture gamma <= 0 for auto
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Gets the color space of the texture
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Get texture X axis address mode
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Get texture Y axis address mode
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Get texture filter
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Get texture usage
Implemented in FDatasmithTextureElementImpl.
Set allow texture resizing
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Set the output data buffer, used only when no output filename is set
| InData | data to load the texture from |
| InDataSize | size in bytes of the buffer |
| InFormat | texture format(e.g. png or jpeg) |
Implemented in FDatasmithTextureElementImpl.
Set texture filename
Implemented in FDatasmithTextureElementImpl.
Set the MD5 hash of the current texture file. This should be a hash of its content.
Implemented in FDatasmithTextureElementImpl.
Set texture gamma <= 0 for auto
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Sets the color space of the texture
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Set texture X axis address mode
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Set texture Y axis address mode
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Set texture filter
Implemented in FDatasmithTextureElementImpl.
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pure virtual |
Set texture usage
Implemented in FDatasmithTextureElementImpl.