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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IForceFeedbackSystem.h>
Inheritance diagram for IForceFeedbackSystem:Public Member Functions | |
| virtual | ~IForceFeedbackSystem () |
Public Member Functions inherited from IInputInterface | |
| virtual | ~IInputInterface () |
| virtual void | SetForceFeedbackChannelValue (int32 ControllerId, FForceFeedbackChannelType ChannelType, float Value)=0 |
| virtual void | SetForceFeedbackChannelValues (int32 ControllerId, const FForceFeedbackValues &Values)=0 |
| virtual void | SetHapticFeedbackValues (int32 ControllerId, int32 Hand, const FHapticFeedbackValues &Values) |
| virtual void | SetDeviceProperty (int32 ControllerId, const FInputDeviceProperty *Property) |
| virtual void | SetLightColor (int32 ControllerId, FColor Color)=0 |
| virtual void | ResetLightColor (int32 ControllerId)=0 |
DEPRECATED GenericPlatform/IForceFeedbackSystem.h. Use GenericPlatform/IInputInterface.h instead Interface for the force feedback system.
Note: This class is deprecated and will be removed in favor of IInputInterface
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inlinevirtual |