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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BehaviorTargetInterfaces.h>
Inheritance diagram for IKeyInputBehaviorTarget:Public Member Functions | |
| virtual | ~IKeyInputBehaviorTarget () |
| virtual void | OnKeyPressed (const FKey &KeyID) |
| virtual void | OnKeyReleased (const FKey &KeyID) |
| virtual void | OnForceEndCapture () |
Public Member Functions inherited from IModifierToggleBehaviorTarget | |
| virtual | ~IModifierToggleBehaviorTarget () |
| virtual void | OnUpdateModifierState (int ModifierID, bool bIsOn) |
IKeyInputBehaviorTarget is an interface that InputBehaviors can use to notify a target about keyboard buttons toggling states, such as pressed or released.
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inlinevirtual |
Notify Target that capture is ending
Reimplemented from IModifierToggleBehaviorTarget.