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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LiveLinkFrameInterpolationProcessor.h>
Public Member Functions | |
| virtual TSubclassOf< ULiveLinkRole > | GetRole () const =0 |
| virtual void | Interpolate (double InTime, const FLiveLinkStaticDataStruct &InStaticData, const TArray< FLiveLinkFrameDataStruct > &InSourceFrames, FLiveLinkSubjectFrameData &OutBlendedFrame, FLiveLinkInterpolationInfo &OutInterpolationInfo)=0 |
| virtual void | Interpolate (const FQualifiedFrameTime &InTime, const FLiveLinkStaticDataStruct &InStaticData, const TArray< FLiveLinkFrameDataStruct > &InSourceFrames, FLiveLinkSubjectFrameData &OutBlendedFrame, FLiveLinkInterpolationInfo &OutInterpolationInfo)=0 |
Basic object to interpolate live link frames Inherit from it to do custom blending for your data type
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pure virtual |
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pure virtual |
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pure virtual |