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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshChange.h>
Inheritance diagram for IMeshCommandChangeTarget:Public Member Functions | |
| virtual void | ApplyChange (const FMeshChange *Change, bool bRevert)=0 |
IMeshCommandChangeTarget is an interface which is used to apply a mesh change
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pure virtual |
Implemented in UDynamicMesh, and UBaseDynamicMeshComponent.