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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IMessageBridge.h>
Inheritance diagram for IMessageBridge:Public Member Functions | |
| virtual void | Disable ()=0 |
| virtual void | Enable ()=0 |
| virtual bool | IsEnabled () const =0 |
| virtual FGuid | LookupAddress (const FMessageAddress &InAddress)=0 |
| virtual | ~IMessageBridge () |
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inlinevirtual |
Virtual destructor.
Disables this bridge.
A disabled bridge will not receive any subscribed messages until it is enabled again. Bridges should be created in a disabled state by default and explicitly enabled.
Implemented in FMessageBridge.
Enables this bridge.
An activated bridge will receive subscribed messages. Bridges should be created in a disabled state by default and explicitly enabled.
Implemented in FMessageBridge.
Checks whether the bridge is currently enabled.
Implemented in FMessageBridge.
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pure virtual |
Provides the endpoint guid for the given address.
| MessageAddress | to find remote endpoint guid. |
Implemented in FMessageBridge.