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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IMovieSceneModule.h>
Inheritance diagram for IMovieSceneModule:Public Member Functions | |
| virtual void | RegisterEvaluationGroupParameters (FName GroupName, const FMovieSceneEvaluationGroupParameters &GroupParameters)=0 |
| virtual FMovieSceneEvaluationGroupParameters | GetEvaluationGroupParameters (FName GroupName) const =0 |
| virtual TWeakPtr< IMovieSceneModule > | GetWeakPtr ()=0 |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static IMovieSceneModule & | Get () |
| static IMovieSceneModule & | Get_Concurrent () |
| static bool | IsAvailable () |
The public interface of the MovieScene module
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inlinestatic |
Singleton-like access to IMovieScene
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inlinestatic |
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pure virtual |
Find group parameters for a specific evaluation group
Implemented in FMovieSceneModule.
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pure virtual |
Get this module ptr as a weak ptr.
Implemented in FMovieSceneModule.
Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.
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pure virtual |
Register template parameters for compilation
Implemented in FMovieSceneModule.