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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenColorIOWrapperModule.h>
Inheritance diagram for IOpenColorIOWrapperModule:Public Member Functions | |
| virtual | ~IOpenColorIOWrapperModule ()=default |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static IOpenColorIOWrapperModule & | Get () |
| static bool | IsAvailable () |
Interface for the OpenColorIO module.
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virtualdefault |
Virtual destructor
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inlinestatic |
Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Checks to see if this module is loaded and ready. It is only valid to call Get() during shutdown if IsAvailable() returns true.