UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IPortalUserLogin Class Referenceabstract

#include <IPortalUserLogin.h>

+ Inheritance diagram for IPortalUserLogin:

Public Member Functions

virtual TAsyncResult< boolPromptUserForSignIn ()=0
 
virtual ~IPortalUserLogin ()
 
- Public Member Functions inherited from IPortalService
virtual ~IPortalService ()
 
virtual bool IsAvailable () const =0
 

Detailed Description

Interface for the Portal application's user login services. Specializes in actions related to signing a user in and out of the portal.

Constructor & Destructor Documentation

◆ ~IPortalUserLogin()

virtual IPortalUserLogin::~IPortalUserLogin ( )
inlinevirtual

Member Function Documentation

◆ PromptUserForSignIn()

virtual TAsyncResult< bool > IPortalUserLogin::PromptUserForSignIn ( )
pure virtual

Requests that the portal come to the front and ask the user to sign-in.

If a user is already signed into the Portal then a prompt may ask the existing user if they want to sign-out, especially if they have on going installations or downloads. The user may opt to not sign-out if this happens.

Returns
whether the portal successfully received and handled your request. Note this doesn't mean that the user signed-in successfully or even that the existing user signed-out. It simply means that the Portal attempted to prompt the user for sign-in.

Implemented in FPortalUserLoginProxy.


The documentation for this class was generated from the following file: