#include <SequencerAnimationOverride.h>
◆ AllowsCinematicOverride()
| UE_API bool ISequencerAnimationOverride::AllowsCinematicOverride |
( |
| ) |
const |
◆ AllowsCinematicOverride_Implementation()
| virtual bool ISequencerAnimationOverride::AllowsCinematicOverride_Implementation |
( |
| ) |
const |
|
inlinevirtual |
◆ GetSequencerAnimOverride()
◆ GetSequencerAnimSlotName_Implementation()
| virtual TArray< FName > ISequencerAnimationOverride::GetSequencerAnimSlotName_Implementation |
( |
| ) |
const |
|
inlinevirtual |
◆ GetSequencerAnimSlotNames()
| UE_API TArray< FName > ISequencerAnimationOverride::GetSequencerAnimSlotNames |
( |
| ) |
const |
The documentation for this class was generated from the following file: