UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LandscapeLayersWeightmapClear_RenderThread Class Reference

Public Member Functions

 LandscapeLayersWeightmapClear_RenderThread (const FString &InDebugName, FTextureRenderTargetResource *InTextureResourceToClear)
 
virtual ~LandscapeLayersWeightmapClear_RenderThread ()
 
void Clear (FRHICommandListImmediate &InRHICmdList)
 

Public Attributes

FString DebugName
 
FTextureRenderTargetResourceRenderTargetResource
 

Constructor & Destructor Documentation

◆ LandscapeLayersWeightmapClear_RenderThread()

LandscapeLayersWeightmapClear_RenderThread::LandscapeLayersWeightmapClear_RenderThread ( const FString &  InDebugName,
FTextureRenderTargetResource InTextureResourceToClear 
)
inline

◆ ~LandscapeLayersWeightmapClear_RenderThread()

virtual LandscapeLayersWeightmapClear_RenderThread::~LandscapeLayersWeightmapClear_RenderThread ( )
inlinevirtual

Member Function Documentation

◆ Clear()

void LandscapeLayersWeightmapClear_RenderThread::Clear ( FRHICommandListImmediate InRHICmdList)
inline

Member Data Documentation

◆ DebugName

FString LandscapeLayersWeightmapClear_RenderThread::DebugName

◆ RenderTargetResource

FTextureRenderTargetResource* LandscapeLayersWeightmapClear_RenderThread::RenderTargetResource

The documentation for this class was generated from the following file: