#include <LocalQueue.h>
◆ TLocalQueueRegistry()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ DequeueGlobal()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ DequeueSteal()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ Enqueue()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ Reset()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/Core/Public/Async/Fundamental/LocalQueue.h