#include <LocalQueue.h>
◆ TLocalQueue() [1/2]
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ TLocalQueue() [2/2]
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ ~TLocalQueue()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ Dequeue()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ DequeueSteal()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ Enqueue()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ Init()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ StealLocal()
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
◆ TLocalQueueRegistry
template<
uint32 NumLocalItems = LOCALQUEUEREGISTRYDEFAULTS_MAX_ITEMCOUNT,
uint32 MaxLocalQueues = LOCALQUEUEREGISTRYDEFAULTS_MAX_LOCALQUEUES>
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/Core/Public/Async/Fundamental/LocalQueue.h