UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTexture::FMaterialPolicy_BaseColor Class Reference

Static Public Member Functions

static bool ShouldCompilePermutation (const FMeshMaterialShaderPermutationParameters &Parameters)
 
static void ModifyCompilationEnvironment (FShaderCompilerEnvironment &OutEnvironment)
 
static FRHIBlendStateGetBlendState (uint8 OutputAttributeMask)
 

Detailed Description

Specialization for ERuntimeVirtualTextureMaterialType::BaseColor

Member Function Documentation

◆ GetBlendState()

static FRHIBlendState * RuntimeVirtualTexture::FMaterialPolicy_BaseColor::GetBlendState ( uint8  OutputAttributeMask)
inlinestatic

◆ ModifyCompilationEnvironment()

static void RuntimeVirtualTexture::FMaterialPolicy_BaseColor::ModifyCompilationEnvironment ( FShaderCompilerEnvironment OutEnvironment)
inlinestatic

◆ ShouldCompilePermutation()

static bool RuntimeVirtualTexture::FMaterialPolicy_BaseColor::ShouldCompilePermutation ( const FMeshMaterialShaderPermutationParameters Parameters)
inlinestatic

The documentation for this class was generated from the following file: