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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for TBasePassShaderElementData< LightMapPolicyType >, including all inherited members.
| DitherUniformBuffer | FMeshMaterialShaderElementData | |
| FadeUniformBuffer | FMeshMaterialShaderElementData | |
| InitializeMeshMaterialData() | FMeshMaterialShaderElementData | |
| InitializeMeshMaterialData(const FSceneView *SceneView, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, const FMeshBatch &RESTRICT MeshBatch, int32 StaticMeshId, bool bAllowStencilDither) | FMeshMaterialShaderElementData | |
| InitializeMeshMaterialData(const FSceneView *SceneView, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, int32 StaticMeshId, bool bDitheredLODTransition, bool bAllowStencilDither) | FMeshMaterialShaderElementData | |
| LightMapPolicyElementData | TBasePassShaderElementData< LightMapPolicyType > | |
| TBasePassShaderElementData(const typename LightMapPolicyType::ElementDataType &InLightMapPolicyElementData) | TBasePassShaderElementData< LightMapPolicyType > | inline |