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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderParameters.h>
Inheritance diagram for TShaderUniformBufferParameter< TBufferStruct >:Friends | |
| FArchive & | operator<< (FArchive &Ar, TShaderUniformBufferParameter &P) |
Additional Inherited Members | |
Public Member Functions inherited from FShaderUniformBufferParameter | |
| FShaderUniformBufferParameter () | |
| RENDERCORE_API void | Bind (const FShaderParameterMap &ParameterMap, const TCHAR *ParameterName, EShaderParameterFlags Flags=SPF_Optional) |
| bool | IsBound () const |
| void | Serialize (FArchive &Ar) |
| bool | IsInitialized () const |
| uint32 | GetBaseIndex () const |
A shader uniform buffer binding with a specific structure.
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