UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UAnimSequence Member List

This is the complete list of members for UAnimSequence, including all inherited members.

AbortInsideMemberFunction() constUObject
AddAssetUserData(UAssetUserData *InUserData) overrideUAnimationAssetvirtual
AddMetaData(UAnimMetaData *MetaDataInstance)UAnimationAsset
AddRef() constUObjectBase
AddReferencedObjects(UObject *This, FReferenceCollector &Collector)UAnimSequencestatic
AddToCluster(UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)UObjectBaseUtility
AddToRoot()UObjectBaseUtilityinline
AdvanceMarkerPhaseAsFollower(const FMarkerTickContext &Context, float DeltaRemaining, bool bLooping, float &CurrentTime, FMarkerPair &PreviousMarker, FMarkerPair &NextMarker, const UMirrorDataTable *MirrorTable) constUAnimSequencevirtual
AdvanceMarkerPhaseAsLeader(bool bLooping, float MoveDelta, const TArray< FName > &ValidMarkerNames, float &CurrentTime, FMarkerPair &PrevMarker, FMarkerPair &NextMarker, TArray< FPassedMarker > &MarkersPassed, const UMirrorDataTable *MirrorTable) constUAnimSequencevirtual
AppendName(FString &ResultString) constUObjectBaseUtilityinline
AreNativePropertiesIdenticalTo(UObject *Other) constUObjectinlinevirtual
AssetUserDataUAnimationAssetprotected
AtomicallyClearFlags(EObjectFlags FlagsToClear)UObjectBaseinline
AtomicallyClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
AtomicallySetFlags(EObjectFlags FlagsToAdd)UObjectBaseinline
AttributeCurvesUAnimSequenceprotected
AuthoredSyncMarkersUAnimSequence
BeginCacheDerivedDataForCurrentPlatform()UAnimSequence
BeginDestroy() overrideUAnimSequencevirtual
bLoopUAnimSequenceBase
BuildSubobjectMapping(UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) constUObjectvirtual
CacheDerivedDataForCurrentPlatform()UAnimSequence
CallAddReferencedObjects(FReferenceCollector &Collector)UObject
CallFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
CallFunctionByNameWithArguments(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)UObject
CallRemoteFunction(UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)UObjectinlinevirtual
CanBeClusterRoot() constUObjectBaseUtilityinlinevirtual
CanBeInCluster() constUObjectBaseUtilityvirtual
CanBeUsedInComposition() constUAnimSequenceBaseinlinevirtual
CanCheckDefaultSubObjects(bool bForceCheck, bool &bResult) constUObjectprotected
CanCreateInCurrentContext(UObject *Template)UObjectstatic
CanEvaluateRawAnimationData() constUAnimSequenceprotectedvirtual
CheckDefaultSubobjects(bool bForceCheck=false) constUObject
CheckDefaultSubobjectsInternal() constUObjectprotectedvirtual
ClearAllCompressionData()UAnimSequenceprotected
ClearCompressedBoneData()UAnimSequenceinlineprotected
ClearCompressedCurveData()UAnimSequenceinlineprotected
ClearCompressionData(const FIoHash &InKeyHash)UAnimSequenceprotected
ClearFlags(EObjectFlags FlagsToClear)UObjectBaseUtilityinline
ClearGarbage()UObjectBaseUtilityinline
ClearInternalFlags(EInternalObjectFlags FlagsToClear) constUObjectBaseUtilityinline
CollectDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) constUObject
CollectSaveOverrides(FObjectCollectSaveOverridesContext SaveContext)UObjectvirtual
ConditionalBeginDestroy()UObject
ConditionalFinishDestroy()UObject
ConditionalPostLoad()UObject
ConditionalPostLoadSubobjects(struct FObjectInstancingGraph *OuterInstanceGraph=NULL)UObject
ConditionalPreload()UObject
CreateCluster()UObjectBaseUtilityvirtual
CreateDefaultSubobject(FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)UObject
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateEditorOnlyDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
CreateOptionalDefaultSubobject(FName SubobjectName, bool bTransient=false)UObjectinline
DECLARE_FUNCTION(ProcessInternal)UObject
DECLARE_FUNCTION(execUndefined)UObject
DECLARE_FUNCTION(execLocalVariable)UObject
DECLARE_FUNCTION(execInstanceVariable)UObject
DECLARE_FUNCTION(execDefaultVariable)UObject
DECLARE_FUNCTION(execLocalOutVariable)UObject
DECLARE_FUNCTION(execInterfaceVariable)UObject
DECLARE_FUNCTION(execClassSparseDataVariable)UObject
DECLARE_FUNCTION(execInterfaceContext)UObject
DECLARE_FUNCTION(execArrayElement)UObject
DECLARE_FUNCTION(execBoolVariable)UObject
DECLARE_FUNCTION(execClassDefaultVariable)UObject
DECLARE_FUNCTION(execEndFunctionParms)UObject
DECLARE_FUNCTION(execNothing)UObject
DECLARE_FUNCTION(execNothingInt32)UObject
DECLARE_FUNCTION(execNothingOp4a)UObject
DECLARE_FUNCTION(execBreakpoint)UObject
DECLARE_FUNCTION(execTracepoint)UObject
DECLARE_FUNCTION(execWireTracepoint)UObject
DECLARE_FUNCTION(execInstrumentation)UObject
DECLARE_FUNCTION(execEndOfScript)UObject
DECLARE_FUNCTION(execReturnNothing)UObject
DECLARE_FUNCTION(execEmptyParmValue)UObject
DECLARE_FUNCTION(execJump)UObject
DECLARE_FUNCTION(execJumpIfNot)UObject
DECLARE_FUNCTION(execAssert)UObject
DECLARE_FUNCTION(execPushExecutionFlow)UObject
DECLARE_FUNCTION(execPopExecutionFlow)UObject
DECLARE_FUNCTION(execComputedJump)UObject
DECLARE_FUNCTION(execPopExecutionFlowIfNot)UObject
DECLARE_FUNCTION(execLet)UObject
DECLARE_FUNCTION(execLetObj)UObject
DECLARE_FUNCTION(execLetWeakObjPtr)UObject
DECLARE_FUNCTION(execLetBool)UObject
DECLARE_FUNCTION(execLetDelegate)UObject
DECLARE_FUNCTION(execLetMulticastDelegate)UObject
DECLARE_FUNCTION(execAddMulticastDelegate)UObject
DECLARE_FUNCTION(execClearMulticastDelegate)UObject
DECLARE_FUNCTION(execEatReturnValue)UObject
DECLARE_FUNCTION(execRemoveMulticastDelegate)UObject
DECLARE_FUNCTION(execSelf)UObject
DECLARE_FUNCTION(execContext)UObject
DECLARE_FUNCTION(execContext_FailSilent)UObject
DECLARE_FUNCTION(execStructMemberContext)UObject
DECLARE_FUNCTION(execVirtualFunction)UObject
DECLARE_FUNCTION(execFinalFunction)UObject
DECLARE_FUNCTION(execLocalVirtualFunction)UObject
DECLARE_FUNCTION(execLocalFinalFunction)UObject
DECLARE_FUNCTION(execStructCmpEq)UObject
DECLARE_FUNCTION(execStructCmpNe)UObject
DECLARE_FUNCTION(execStructMember)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execNotEqual_DelegateDelegate)UObject
DECLARE_FUNCTION(execEqualEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execNotEqual_DelegateFunction)UObject
DECLARE_FUNCTION(execIntConst)UObject
DECLARE_FUNCTION(execInt64Const)UObject
DECLARE_FUNCTION(execUInt64Const)UObject
DECLARE_FUNCTION(execSkipOffsetConst)UObject
DECLARE_FUNCTION(execFloatConst)UObject
DECLARE_FUNCTION(execDoubleConst)UObject
DECLARE_FUNCTION(execStringConst)UObject
DECLARE_FUNCTION(execUnicodeStringConst)UObject
DECLARE_FUNCTION(execTextConst)UObject
DECLARE_FUNCTION(execPropertyConst)UObject
DECLARE_FUNCTION(execObjectConst)UObject
DECLARE_FUNCTION(execSoftObjectConst)UObject
DECLARE_FUNCTION(execFieldPathConst)UObject
DECLARE_FUNCTION(execInstanceDelegate)UObject
DECLARE_FUNCTION(execNameConst)UObject
DECLARE_FUNCTION(execByteConst)UObject
DECLARE_FUNCTION(execIntZero)UObject
DECLARE_FUNCTION(execIntOne)UObject
DECLARE_FUNCTION(execTrue)UObject
DECLARE_FUNCTION(execFalse)UObject
DECLARE_FUNCTION(execNoObject)UObject
DECLARE_FUNCTION(execNullInterface)UObject
DECLARE_FUNCTION(execIntConstByte)UObject
DECLARE_FUNCTION(execRotationConst)UObject
DECLARE_FUNCTION(execVectorConst)UObject
DECLARE_FUNCTION(execVector3fConst)UObject
DECLARE_FUNCTION(execTransformConst)UObject
DECLARE_FUNCTION(execStructConst)UObject
DECLARE_FUNCTION(execSetArray)UObject
DECLARE_FUNCTION(execSetSet)UObject
DECLARE_FUNCTION(execSetMap)UObject
DECLARE_FUNCTION(execArrayConst)UObject
DECLARE_FUNCTION(execSetConst)UObject
DECLARE_FUNCTION(execMapConst)UObject
DECLARE_FUNCTION(execBitFieldConst)UObject
DECLARE_FUNCTION(execNew)UObject
DECLARE_FUNCTION(execClassContext)UObject
DECLARE_FUNCTION(execNativeParm)UObject
DECLARE_FUNCTION(execCast)UObject
DECLARE_FUNCTION(execDynamicCast)UObject
DECLARE_FUNCTION(execMetaCast)UObject
DECLARE_FUNCTION(execInterfaceCast)UObject
DECLARE_FUNCTION(execDoubleToFloatCast)UObject
DECLARE_FUNCTION(execFloatToDoubleCast)UObject
DECLARE_FUNCTION(execObjectToBool)UObject
DECLARE_FUNCTION(execInterfaceToBool)UObject
DECLARE_FUNCTION(execObjectToInterface)UObject
DECLARE_FUNCTION(execInterfaceToInterface)UObject
DECLARE_FUNCTION(execInterfaceToObject)UObject
DECLARE_FUNCTION(execGetDynArrayElement)UObject
DECLARE_FUNCTION(execSetDynArrayElement)UObject
DECLARE_FUNCTION(execGetDynArrayLength)UObject
DECLARE_FUNCTION(execSetDynArrayLength)UObject
DECLARE_FUNCTION(execDynArrayInsert)UObject
DECLARE_FUNCTION(execDynArrayRemove)UObject
DECLARE_FUNCTION(execDynArrayFind)UObject
DECLARE_FUNCTION(execDynArrayFindStruct)UObject
DECLARE_FUNCTION(execDynArrayAdd)UObject
DECLARE_FUNCTION(execDynArrayAddItem)UObject
DECLARE_FUNCTION(execDynArrayInsertItem)UObject
DECLARE_FUNCTION(execDynArrayRemoveItem)UObject
DECLARE_FUNCTION(execDynArraySort)UObject
DECLARE_FUNCTION(execBindDelegate)UObject
DECLARE_FUNCTION(execCallMulticastDelegate)UObject
DECLARE_FUNCTION(execLetValueOnPersistentFrame)UObject
DECLARE_FUNCTION(execCallMathFunction)UObject
DECLARE_FUNCTION(execSwitchValue)UObject
DECLARE_FUNCTION(execArrayGetByRef)UObject
DECLARE_FUNCTION(execAutoRtfmTransact)UObject
DECLARE_FUNCTION(execAutoRtfmStopTransact)UObject
DECLARE_FUNCTION(execAutoRtfmAbortIfNot)UObject
DeferredRegister(UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotectedvirtual
DestroyNonNativeProperties()UObject
DetachExternalPackage()UObjectBaseUtility
EmptyMetaData()UAnimationAssetinline
EnableRootMotionSettingFromMontage(bool bInEnableRootMotion, const ERootMotionRootLock::Type InRootMotionRootLock) overrideUAnimSequencevirtual
ENetFields_Private enum nameUObject
EvaluateAttributes(FAnimationPoseData &OutAnimationPoseData, const FAnimExtractContext &ExtractionContext, bool bUseRawData) constUAnimSequence
EvaluateCurveData(FBlendedCurve &OutCurve, const FAnimExtractContext &AnimExtractContext, bool bForceUseRawData=false) const overrideUAnimSequencevirtual
EvaluateCurveData(FName CurveName, const FAnimExtractContext &AnimExtractContext, bool bForceUseRawData=false) const overrideUAnimSequencevirtual
UAnimSequenceBase::EvaluateCurveData(FBlendedCurve &OutCurve, float CurrentTime, bool bForceUseRawData=false) constUAnimSequenceBaseinlinevirtual
UAnimSequenceBase::EvaluateCurveData(FName CurveName, float CurrentTime, bool bForceUseRawData=false) constUAnimSequenceBaseinlinevirtual
EvaluateCurveData_Lockless(FBlendedCurve &OutCurve, const FAnimExtractContext &AnimExtractContext, bool bForceUseRawData=false) constUAnimSequenceprotected
EvaluateCurveData_Lockless(FName CurveName, const FAnimExtractContext &AnimExtractContext, bool bForceUseRawData=false) constUAnimSequenceprotected
ExecuteUbergraph(int32 EntryPoint)UObject
ExportCustomProperties(FOutputDevice &Out, uint32 Indent)UObjectinlinevirtual
ExtractRootMotion(float StartTime, float DeltaTime, bool bAllowLooping) const override finalUAnimSequenceinlinevirtual
ExtractRootMotion(const FAnimExtractContext &ExtractionContext) const override finalUAnimSequencevirtual
ExtractRootMotionFromRange(float StartTrackPosition, float EndTrackPosition) const override finalUAnimSequenceinlinevirtual
ExtractRootMotionFromRange(double StartTime, double EndTime, const FAnimExtractContext &ExtractionContext) const override finalUAnimSequencevirtual
ExtractRootTrackTransform(float Time, const FBoneContainer *RequiredBones) const override finalUAnimSequenceinlinevirtual
ExtractRootTrackTransform(const FAnimExtractContext &ExtractionContext, const FBoneContainer *RequiredBones) const override finalUAnimSequencevirtual
ExtractRootTrackTransform_Lockless(const FAnimExtractContext &ExtractionContext, const FBoneContainer *RequiredBones) constUAnimSequenceprotected
FAnimBankBuildAsyncCacheTaskUAnimSequencefriend
FAnimCurveBufferAccessUAnimSequencefriend
FAnimDataControllerTestBaseUAnimSequencefriend
FAnimSequenceDetailsUAnimSequencefriend
FAnimSequenceDeterminismHelperUAnimSequencefriend
FAnimSequenceTestBaseUAnimSequencefriend
FCompressedAnimationDataNodeBuilderUAnimSequencefriend
FCustomAttributeCustomizationUAnimSequencefriend
FindFunction(FName InName) constUObject
FindFunctionChecked(FName InName) constUObject
FindMetaDataByClass(const TSubclassOf< UAnimMetaData > MetaDataClass) constUAnimationAsset
FindMetaDataByClass() constUAnimationAssetinline
FindNearestCommonBaseClass(const UClass *TestClass) constUObjectBaseUtility
FinishDestroy()UObjectvirtual
FScopedAnimSequenceRawDataCacheUAnimSequencefriend
GetAdditiveAnimType() const overrideUAnimSequenceinlinevirtual
GetAdditiveBasePose(FAnimationPoseData &OutAnimationPoseData, const FAnimExtractContext &ExtractionContext) constUAnimSequence
GetAllMarks() constUObjectBaseUtilityinline
GetAnimationPose(FAnimationPoseData &OutAnimationPoseData, const FAnimExtractContext &ExtractionContext) const overrideUAnimSequencevirtual
GetAnimNotifies(const float &StartTime, const float &DeltaTime, FAnimNotifyContext &NotifyContext) constUAnimSequenceBase
GetAnimNotifiesFromDeltaPositions(const float &PreviousPosition, const float &CurrentPosition, FAnimNotifyContext &NotifyContext) constUAnimSequenceBasevirtual
GetApproxBoneCompressedSize() constUAnimSequence
GetApproxBoneCompressedSize_Lockless() constUAnimSequenceprotected
GetApproxCompressedSize() constUAnimSequence
GetApproxCompressedSize_Lockless() constUAnimSequenceprotected
GetArchetype() constUObject
GetArchetypeFromRequiredInfo(const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)UObjectstatic
GetArchetypeInstances(TArray< UObject * > &Instances)UObject
GetAssetRegistryTags(FAssetRegistryTagsContext Context) const overrideUAnimSequencevirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const overrideUAnimSequencevirtual
UAnimSequenceBase::GetAssetRegistryTags(FAssetData &Out) constUObject
UAnimSequenceBase::GetAssetRegistryTags(FAssetRegistryTagsContext Context, FAssetData &Out) constUObject
GetAssetUserDataArray() const overrideUAnimationAssetvirtual
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAnimationAssetvirtual
GetBonePose(struct FAnimationPoseData &OutAnimationPoseData, const FAnimExtractContext &ExtractionContext, bool bForceUseRawData=false) constUAnimSequence
GetBonePose_Additive(FAnimationPoseData &OutAnimationPoseData, const FAnimExtractContext &ExtractionContext) constUAnimSequence
GetBoneTransform(FTransform &OutAtom, FSkeletonPoseBoneIndex BoneIndex, double Time, bool bUseRawData, TOptional< EAnimInterpolationType > InterpolationOverride=TOptional< EAnimInterpolationType >()) constUAnimSequenceinline
GetBoneTransform(FTransform &OutAtom, FSkeletonPoseBoneIndex BoneIndex, const FAnimExtractContext &ExtractionContext, bool bUseRawData) constUAnimSequence
GetBoneTransform(FTransform &OutAtom, FSkeletonPoseBoneIndex BoneIndex, FAnimSequenceDecompressionContext &DecompContext, bool bUseRawData) constUAnimSequence
GetBoneTransform_Lockless(FTransform &OutAtom, FSkeletonPoseBoneIndex BoneIndex, const FAnimExtractContext &ExtractionContext, bool bForceUseRawData) constUAnimSequenceprotected
GetClass() constUObjectBaseinline
GetCompressedCurveIndexedNames() constUAnimSequenceinline
GetCompressedData() constUAnimSequence
GetCompressedData(const FAnimExtractContext &AnimExtractContext) constUAnimSequence
GetCompressedTrackToSkeletonMapTable() constUAnimSequenceinline
GetConfigOverridePlatform() constUObjectinlinevirtual
GetCurrentTimeFromMarkers(FMarkerPair &PrevMarker, FMarkerPair &NextMarker, float PositionBetweenMarkers) constUAnimSequence
GetCurveData() constUAnimSequenceBasevirtual
GetDefaultConfigFilename() constUObject
GetDefaultSubobjectByName(FName ToFind)UObject
GetDefaultSubobjects(TArray< UObject * > &OutDefaultSubobjects)UObject
GetDesc()UObjectinlinevirtual
GetDetailedInfo() constUObject
GetDetailedInfoInternal() constUObjectinlineprotectedvirtual
GetEnableRootMotionSettingFromMontage() const overrideUAnimSequencevirtual
GetExporterName(void)UObjectinlinevirtual
GetExternalPackage() constUObjectBase
GetExternalPackageInternal() constUObjectBase
GetFirstMatchingPosFromMarkerSyncPos(const FMarkerSyncAnimPosition &InMarkerSyncGroupPosition) const overrideUAnimSequencevirtual
GetFlags() constUObjectBaseinline
GetFName() constUObjectBaseinline
GetFNameForStatID() constUObjectBasevirtual
GetFullGroupName(bool bStartWithOuter) constUObjectBaseUtility
GetFullName(const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFullName(FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) constUObjectBaseUtility
GetFunctionCallspace(UFunction *Function, FFrame *Stack)UObjectinlinevirtual
GetGlobalUserConfigFilename() constUObject
GetImplementingOuter() constUObjectBaseUtilityinline
GetImplementingOuterObject(const UClass *InInterfaceClass) constUObjectBaseUtility
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetInternalFlags() constUObjectBaseUtilityinline
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) constUObjectvirtual
GetLinker() constUObjectBaseUtility
GetLinkerCustomVersion(FGuid CustomVersionKey) constUObjectBaseUtility
GetLinkerIndex() constUObjectBaseUtility
GetLinkerLicenseeUE4Version() constUObjectBaseUtilityinline
GetLinkerLicenseeUEVersion() constUObjectBaseUtility
GetLinkerUE4Version() constUObjectBaseUtilityinline
GetLinkerUEVersion() constUObjectBaseUtility
GetMarkerIndicesForPosition(const FMarkerSyncAnimPosition &SyncPosition, bool bLooping, FMarkerPair &OutPrevMarker, FMarkerPair &OutNextMarker, float &CurrentTime, const UMirrorDataTable *MirrorTable) constUAnimSequencevirtual
GetMarkerIndicesForTime(float CurrentTime, bool bLooping, const TArray< FName > &ValidMarkerNames, FMarkerPair &OutPrevMarker, FMarkerPair &OutNextMarker) constUAnimSequencevirtual
GetMarkerSyncPositionFromMarkerIndicies(int32 PrevMarker, int32 NextMarker, float CurrentTime, const UMirrorDataTable *MirrorTable) constUAnimSequencevirtual
GetMaskedFlags(EObjectFlags Mask=RF_AllFlags) constUObjectBaseUtilityinline
GetMaxCurrentTime()UAnimationAssetinlinevirtual
GetMetaData() constUAnimationAssetinline
GetName() constUObjectBaseUtilityinline
GetName(FString &ResultString) constUObjectBaseUtilityinline
GetNativeInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtility
GetNativeInterfaceAddress(UClass *InterfaceClass) constUObjectBaseUtilityinline
GetNativePropertyValues(TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) constUObjectinlinevirtual
GetNetPushIdDynamic() constUObjectinlinevirtual
GetNextMatchingPosFromMarkerSyncPos(const FMarkerSyncAnimPosition &InMarkerSyncGroupPosition, const float &StartingPosition) const overrideUAnimSequencevirtual
GetNumberOfSampledKeys() const overrideUAnimSequencevirtual
GetOuter() constUObjectBaseinline
GetOutermost() constUObjectBaseUtility
GetOutermostObject() constUObjectBaseUtility
GetPackage() constUObjectBaseUtility
GetPathName(const UObject *StopOuter=NULL) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FString &ResultString) constUObjectBaseUtility
GetPathName(const UObject *StopOuter, FStringBuilderBase &ResultString) constUObjectBaseUtility
GetPlayLength() const overrideUAnimSequenceBasevirtual
GetPreloadDependencies(TArray< UObject * > &OutDeps) overrideUAnimSequencevirtual
GetPrestreamPackages(TArray< UObject * > &OutPrestream)UObjectinlinevirtual
GetPreviewMesh(bool bFindIfNotSet=false) overrideUAnimationAssetvirtual
GetPreviewMesh() const overrideUAnimationAssetvirtual
GetPrevMatchingPosFromMarkerSyncPos(const FMarkerSyncAnimPosition &InMarkerSyncGroupPosition, const float &StartingPosition) const overrideUAnimSequencevirtual
GetPrimaryAssetId() constUObjectvirtual
GetProjectUserConfigFilename() constUObject
GetRefCount() constUObjectBaseUtilityinline
GetReplicatedCustomConditionState(FCustomPropertyConditionState &OutActiveState) constUObjectvirtual
GetResourceSizeBytes(EResourceSizeMode::Type Mode)UObjectinline
GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) overrideUAnimSequenceBasevirtual
GetRestoreForUObjectOverwrite()UObjectinlinevirtual
GetRetargetTransforms() constUAnimSequence
GetRetargetTransformsSourceName() constUAnimSequence
GetSamplingFrameRate() const overrideUAnimSequenceinlinevirtual
GetSkeleton() constUAnimationAssetinline
GetSkeletonGuid() constUAnimationAssetinline
GetSkeletonVirtualBoneGuid() constUAnimationAssetinline
GetSparseClassDataStruct() constUObject
GetStatID(bool bForDeferredUse=false) constUObjectBaseUtilityinline
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList)UObjectinlinevirtual
GetTimeAtFrame(const int32 Frame) constUAnimSequenceBasevirtual
GetTypedOuter(UClass *Target) constUObjectBaseUtility
GetTypedOuter() constUObjectBaseUtilityinline
GetUniqueID() constUObjectBaseinline
GetUniqueMarkerNames()UAnimSequenceinlinevirtual
GetVersePath() constUObjectBaseUtilityvirtual
HandleAssetPlayerTickedInternal(FAnimAssetTickContext &Context, const float PreviousTime, const float MoveDelta, const FAnimTickRecord &Instance, struct FAnimNotifyQueue &NotifyQueue) const overrideUAnimSequencevirtual
UAnimSequenceBase::HandleAssetPlayerTickedInternalUAnimSequenceBase
HasAllFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAllMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasAnyFlags(EObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyInternalFlags(EInternalObjectFlags FlagsToCheck) constUObjectBaseUtilityinline
HasAnyMarks(EObjectMark Marks) constUObjectBaseUtilityinline
HasCompressedDataForHash(const FIoHash &InKeyHash) constUAnimSequenceprotected
HasCurveData(FName CurveName, bool bForceUseRawData) const overrideUAnimSequencevirtual
HasNonEditorOnlyReferences() constUObjectinlinevirtual
HasRootMotion() const overrideUAnimSequenceinlinevirtual
Implements() constUObjectinline
ImportCustomProperties(const TCHAR *SourceText, FFeedbackContext *Warn)UObjectinlinevirtual
InstanceSubobjectTemplates(struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
IsA(OtherClassType SomeBase) constUObjectBaseUtilityinline
IsA() constUObjectBaseUtilityinline
IsAsset() constUObjectvirtual
IsBasedOnArchetype(const UObject *const SomeObject) constUObjectinline
IsBoneCompressedDataValid() constUAnimSequence
IsCapturingAsRootObjectForTransaction() constUObjectinline
IsCompressedDataValid() constUAnimSequence
IsCurveCompressedDataValid() constUAnimSequence
IsDefaultSubobject() constUObjectBaseUtility
IsDestructionThreadSafe() constUObjectvirtual
IsEditorOnly() constUObjectinlinevirtual
IsFullNameStableForNetworking() constUObjectvirtual
IsGarbageEliminationEnabled()UObjectBaseUtilityinlinestatic
IsIn(const UObject *SomeOuter) constUObjectBaseUtility
IsIn(const UPackage *SomePackage) constUObjectBaseUtility
IsInA(const UClass *SomeBaseClass) constUObjectBaseUtility
IsInBlueprint() constUObject
IsInOuter(const UObject *SomeOuter) constUObjectBaseUtility
IsInPackage(const UPackage *SomePackage) constUObjectBaseUtility
IsLocalizedResource() constUObjectvirtual
IsNameStableForNetworking() constUObjectvirtual
IsNative() constUObjectBaseUtilityinline
IsNotifyAvailable() constUAnimSequenceBasevirtual
IsPackageExternal() constUObjectBaseUtility
IsPendingKillEnabled()UObjectBaseUtilityinlinestatic
IsPostLoadThreadSafe() const overrideUAnimSequenceBasevirtual
IsReadyForAsyncPostLoad() constUObjectinlinevirtual
IsReadyForFinishDestroy() overrideUAnimSequencevirtual
IsRooted() constUObjectBaseUtilityinline
IsSafeForRootSet() constUObjectvirtual
IsSelected() constUObject
IsSupportedForNetworking() constUObjectvirtual
IsTemplate(EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) constUObjectBaseUtility
IsTemplateForSubobjects(EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) constUObjectBaseUtility
IsUnreachable() constUObjectBaseUtilityinline
IsValidAdditive() const overrideUAnimSequencevirtual
IsValidLowLevel() constUObjectBase
IsValidLowLevelFast(bool bRecursive=true) constUObjectBase
LoadConfig(UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)UObject
LowLevelRename(FName NewName, UObject *NewOuter=NULL)UObjectBaseprotected
Mark(EObjectMark Marks) constUObjectBaseUtilityinline
MarkAsEditorOnlySubobject()UObjectinlinevirtual
MarkAsGarbage()UObjectBaseUtilityinline
MarkAsReachable() constUObjectBase
MarkPackageDirty() constUObjectBaseUtility
Modify(bool bAlwaysMarkDirty=true)UObjectinline
NamePrivateUObjectBase
NeedsLoadForClient() constUObjectvirtual
NeedsLoadForEditorGame() constUObjectinlinevirtual
NeedsLoadForServer() constUObjectvirtual
NeedsLoadForTargetPlatform(const class ITargetPlatform *TargetPlatform) constUObjectvirtual
NotifiesUAnimSequenceBase
OnClusterMarkedAsPendingKill()UObjectBaseUtilityinlinevirtual
operator<(const UObjectBaseUtility &Other) constUObjectBaseUtilityinline
OutputReferencers(FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)UObject
OverrideConfigSection(FString &SectionName)UObjectinlinevirtual
OverridePerObjectConfigSection(FString &SectionName)UObjectinlinevirtual
ParseParms(const TCHAR *Parms)UObject
PlatformTargetFrameRateUAnimSequenceprotected
PostCDOContruct()UObjectinlinevirtual
PostDuplicate(EDuplicateMode::Type DuplicateMode) overrideUAnimSequenceBasevirtual
UAnimationAsset::PostDuplicate(bool bDuplicateForPIE)UObjectinlinevirtual
PostEditImport()UObjectinlinevirtual
PostInitProperties() overrideUAnimSequencevirtual
PostInterpChange(FProperty *PropertyThatChanged)UObjectinlinevirtual
PostLoad() overrideUAnimSequencevirtual
PostLoadSubobjects(FObjectInstancingGraph *OuterInstanceGraph)UObjectvirtual
PostNetReceive()UObjectvirtual
PostReinitProperties()UObjectvirtual
PostReloadConfig(class FProperty *PropertyThatWasLoaded)UObjectinlinevirtual
PostRename(UObject *OldOuter, const FName OldName)UObjectvirtual
PostRepNotifies()UObjectinlinevirtual
PostSaveRoot(FObjectPostSaveRootContext ObjectSaveContext)UObjectvirtual
PreDestroyFromReplication()UObjectvirtual
PreDuplicate(FObjectDuplicationParameters &DupParams)UObjectinlinevirtual
PrefetchClass(UObject *Object)UObjectBaseinlinestatic
PrefetchOuter(UObject *Object)UObjectBaseinlinestatic
PreNetReceive()UObjectvirtual
PreSave(FObjectPreSaveContext ObjectSaveContext) overrideUAnimSequencevirtual
PreSaveRoot(FObjectPreSaveRootContext ObjectSaveContext)UObjectvirtual
ProcessConsoleExec(const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)UObjectinlinevirtual
ProcessEvent(UFunction *Function, void *Parms)UObjectvirtual
RateScaleUAnimSequenceBase
RawCurveDataUAnimSequenceBaseprotected
ReattachExternalPackage()UObjectBaseUtility
RefreshCacheData() overrideUAnimSequencevirtual
RefreshSyncMarkerDataFromAuthored()UAnimSequence
RegenerateClass(UClass *ClassToRegenerate, UObject *PreviousCDO)UObjectinlinevirtual
Register(class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
Register(const TCHAR *PackageName, const TCHAR *Name)UObjectBaseprotected
RegisterDependencies()UObjectBaseinlineprotectedvirtual
RegisterReplicationFragments(UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)UObjectvirtual
ReinitializeProperties(UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)UObject
ReleaseRef() constUObjectBase
ReloadConfig(UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)UObject
ReloadObjectsFromModifiedConfigSections(const class FConfigModificationTracker *ChangeTracker)UObjectBaseUtilitystatic
RemoveClassPrefix(const TCHAR *ClassName)UObjectBasestatic
RemoveFromRoot()UObjectBaseUtilityinline
RemoveMetaData(UAnimMetaData *MetaDataInstance)UAnimationAsset
RemoveMetaData(TArrayView< UAnimMetaData * > MetaDataInstances)UAnimationAsset
RemoveNotifies(const TArray< FName > &NotifiesToRemove)UAnimSequenceBase
RemoveNotifies()UAnimSequenceBase
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAnimationAssetvirtual
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)UObjectvirtual
ResetSkeleton(USkeleton *NewSkeleton)UAnimationAsset
ResolveSubobject(const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)UObjectinlinevirtual
RetargetBoneTransform(FTransform &BoneTransform, const int32 SkeletonBoneIndex, const FCompactPoseBoneIndex &BoneIndex, const FBoneContainer &RequiredBones, const bool bIsBakedAdditive) constUAnimSequence
RetrieveReferencers(TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)UObject
RootPackageHasAnyFlags(uint32 CheckFlagMask) constUObjectBaseUtility
SaveConfig(uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)UObject
SaveConfig(const FSaveConfigContext &Context)UObject
SequenceLengthUAnimSequenceBaseprotected
Serialize(FArchive &Ar) overrideUAnimSequencevirtual
UObject::Serialize(FStructuredArchive::FRecord Record)UObjectvirtual
SerializeCompressedData(FArchive &Ar, bool bDDCData)UAnimSequenceprotected
SerializeCompressedData(FArchive &Ar, FCompressedAnimSequence &CompressedData)UAnimSequenceprotected
SerializeScriptProperties(FArchive &Ar) constUObject
SerializeScriptProperties(FStructuredArchive::FSlot Slot) constUObject
SetExternalPackage(UPackage *InPackage)UObjectBase
SetFlags(EObjectFlags NewFlags)UObjectBaseUtilityinline
SetFlagsTo(EObjectFlags NewFlags)UObjectBaseinlineprotected
SetGarbageEliminationEnabled(bool bEnabled)UObjectBaseUtilityinlinestatic
SetInternalFlags(EInternalObjectFlags FlagsToSet) constUObjectBaseUtilityinline
SetLinker(FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)UObject
SetPreviewMesh(USkeletalMesh *PreviewMesh, bool bMarkAsDirty=true) overrideUAnimationAssetvirtual
SetSkeleton(USkeleton *NewSkeleton)UAnimationAsset
SetSkeletonVirtualBoneGuid(FGuid Guid)UAnimationAssetinline
ShouldUseRawDataForPoseExtraction(const FBoneContainer &RequiredBones, const FAnimExtractContext &ExtractionContext) constUAnimSequenceprotected
ShouldUseRawDataForPoseExtraction_Lockless(const FBoneContainer &RequiredBones, const FAnimExtractContext &ExtractionContext) constUAnimSequenceprotected
ShouldUseRawDataForPoseExtraction_Lockless(const FAnimExtractContext &ExtractionContext) constUAnimSequenceprotected
ShutdownAfterError()UObjectinlinevirtual
SkipFunction(FFrame &Stack, RESULT_DECL, UFunction *Function)UObject
SortNotifies()UAnimSequenceBase
SortSyncMarkers()UAnimSequence
SourceFileTagName()UObjectstatic
TagSubobjects(EObjectFlags NewFlags)UObjectvirtual
ThisThreadAtomicallyClearedRFUnreachable()UObjectBaseUtility
TickAssetPlayer(FAnimTickRecord &Instance, struct FAnimNotifyQueue &NotifyQueue, FAnimAssetTickContext &Context) const overrideUAnimSequenceBasevirtual
TickByMarkerAsFollower(FMarkerTickRecord &Instance, FMarkerTickContext &MarkerContext, float &CurrentTime, float &OutPreviousTime, const float MoveDelta, const bool bLooping, const UMirrorDataTable *MirrorTable=nullptr) constUAnimSequenceBase
TickByMarkerAsLeader(FMarkerTickRecord &Instance, FMarkerTickContext &MarkerContext, float &CurrentTime, float &OutPreviousTime, const float MoveDelta, const bool bLooping, const UMirrorDataTable *MirrorTable=nullptr) constUAnimSequenceBase
TryUpdateDefaultConfigFile(const FString &SpecificFileLocation="", bool bWarnIfFail=true)UObject
UAnimationAssetUAnimSequencefriend
UAnimationBlueprintLibraryUAnimSequencefriend
UAnimBankUAnimSequencefriend
UAnimBoneCompressionSettingsUAnimSequencefriend
UE::Anim::Compression::FScopedCompressionGuardUAnimSequencefriend
UE::Anim::FAnimationSequenceAsyncCacheTaskUAnimSequencefriend
UE::Anim::FAnimSequenceCompilingManagerUAnimSequencefriend
UniqueMarkerNamesUAnimSequence
UnMark(EObjectMark Marks) constUObjectBaseUtilityinline
UObject()UObject
UObject(const FObjectInitializer &ObjectInitializer)UObject
UObject(EStaticConstructor, EObjectFlags InFlags)UObject
UObject(FVTableHelper &Helper)UObject
UObjectBase()UObjectBaseinlineprotected
UObjectBase(EObjectFlags InFlags)UObjectBaseprotected
UObjectBase(UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())UObjectBase
UObjectBaseUtility()UObjectBaseUtilityinline
UObjectBaseUtility(EObjectFlags InFlags)UObjectBaseUtilityinline
UpdateClassesExcludedFromDedicatedClient(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateClassesExcludedFromDedicatedServer(const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)UObjectstatic
UpdateDefaultConfigFile(const FString &SpecificFileLocation="")UObject
UpdateGlobalUserConfigFile()UObject
UpdateProjectUserConfigFile()UObject
UpdateSinglePropertyInConfigFile(const FProperty *InProperty, const FString &InConfigIniName)UObject
UseRawDataForPoseExtraction(const FBoneContainer &RequiredBones) constUAnimSequence
ValidateCurrentPosition(const FMarkerSyncAnimPosition &Position, bool bPlayingForwards, bool bLooping, float &CurrentTime, FMarkerPair &PreviousMarker, FMarkerPair &NextMarker, const UMirrorDataTable *MirrorTable=nullptr) constUAnimSequence
ValidateGeneratedRepEnums(const TArray< struct FRepRecord > &ClassReps) constUObjectinlinevirtual
ValidateSkeleton()UAnimationAsset
WithinClass typedefUObject
~UObjectBase()UObjectBasevirtual