![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ActiveStateMachineScope.h>
Inheritance diagram for UE::Anim::FAnimNotifyStateMachineContext:Public Member Functions | |
| ENGINE_API | FAnimNotifyStateMachineContext (const FEncounteredStateMachineStack &InEncounteredStateMachines) |
| ENGINE_API bool | IsStateMachineInContext (int32 StateMachineIndex) const |
| ENGINE_API bool | IsStateInStateMachineInContext (int32 StateMachineIndex, int32 StateIndex) const |
Public Member Functions inherited from UE::Anim::IAnimNotifyEventContextDataInterface | |
| virtual | ~IAnimNotifyEventContextDataInterface ()=default |
| virtual FName | GetTypeName () const =0 |
| template<typename Type > | |
| bool | Is () const |
| template<typename Type > | |
| const Type & | As () const |
| template<typename Type > | |
| Type & | As () |
Public Attributes | |
| const FEncounteredStateMachineStack | EncounteredStateMachines |
Additional Inherited Members | |
Static Public Member Functions inherited from UE::Anim::IAnimNotifyEventContextDataInterface | |
| static FName | GetStaticTypeName () |
| UE::Anim::FAnimNotifyStateMachineContext::FAnimNotifyStateMachineContext | ( | const FEncounteredStateMachineStack & | InEncounteredStateMachines | ) |
| bool UE::Anim::FAnimNotifyStateMachineContext::IsStateInStateMachineInContext | ( | int32 | StateMachineIndex, |
| int32 | StateIndex | ||
| ) | const |
| bool UE::Anim::FAnimNotifyStateMachineContext::IsStateMachineInContext | ( | int32 | StateMachineIndex | ) | const |
| const FEncounteredStateMachineStack UE::Anim::FAnimNotifyStateMachineContext::EncounteredStateMachines |