UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Anim::FAnimNotifyStateMachineContext Class Reference

#include <ActiveStateMachineScope.h>

+ Inheritance diagram for UE::Anim::FAnimNotifyStateMachineContext:

Public Member Functions

ENGINE_API FAnimNotifyStateMachineContext (const FEncounteredStateMachineStack &InEncounteredStateMachines)
 
ENGINE_API bool IsStateMachineInContext (int32 StateMachineIndex) const
 
ENGINE_API bool IsStateInStateMachineInContext (int32 StateMachineIndex, int32 StateIndex) const
 
- Public Member Functions inherited from UE::Anim::IAnimNotifyEventContextDataInterface
virtual ~IAnimNotifyEventContextDataInterface ()=default
 
virtual FName GetTypeName () const =0
 
template<typename Type >
bool Is () const
 
template<typename Type >
const Type & As () const
 
template<typename Type >
Type & As ()
 

Public Attributes

const FEncounteredStateMachineStack EncounteredStateMachines
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::Anim::IAnimNotifyEventContextDataInterface
static FName GetStaticTypeName ()
 

Constructor & Destructor Documentation

◆ FAnimNotifyStateMachineContext()

UE::Anim::FAnimNotifyStateMachineContext::FAnimNotifyStateMachineContext ( const FEncounteredStateMachineStack InEncounteredStateMachines)

Member Function Documentation

◆ IsStateInStateMachineInContext()

bool UE::Anim::FAnimNotifyStateMachineContext::IsStateInStateMachineInContext ( int32  StateMachineIndex,
int32  StateIndex 
) const

◆ IsStateMachineInContext()

bool UE::Anim::FAnimNotifyStateMachineContext::IsStateMachineInContext ( int32  StateMachineIndex) const

Member Data Documentation

◆ EncounteredStateMachines

const FEncounteredStateMachineStack UE::Anim::FAnimNotifyStateMachineContext::EncounteredStateMachines

The documentation for this class was generated from the following files: