#include <AnimNodeMessages.h>
◆ ~IGraphMessage()
| virtual UE::Anim::IGraphMessage::~IGraphMessage |
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virtualdefault |
◆ As() [1/2]
| Type & UE::Anim::IGraphMessage::As |
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inline |
◆ As() [2/2]
| const Type & UE::Anim::IGraphMessage::As |
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const |
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inline |
◆ GetStaticTypeName()
| static FName UE::Anim::IGraphMessage::GetStaticTypeName |
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inlinestatic |
◆ GetTypeName()
| virtual FName UE::Anim::IGraphMessage::GetTypeName |
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const |
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pure virtual |
◆ Is()
| bool UE::Anim::IGraphMessage::Is |
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const |
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inline |
◆ MakeEventContextData()
◆ MakeUniqueEventContextData()
The documentation for this class was generated from the following files: