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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AssetRegistryInterface.h>
Static Public Member Functions | |
| static COREUOBJECT_API bool | ShouldSkipAsset (const FTopLevelAssetPath &AssetClass, uint32 PackageFlags) |
| static COREUOBJECT_API bool | ShouldSkipAsset (const UObject *InAsset) |
| static COREUOBJECT_API void | MarkDirty () |
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Call to invalidate the list of skip assets and cause their next use to recreate them on demand
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Return whether to filter out assets of the given class and flags from the editor's asset registry
Return whether to filter out the given object (assumed to be an asset) from the editor's asset registry