◆ ~FChunkRequest()
| FChunkRequest::~FChunkRequest |
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virtual |
◆ FChunkRequest()
| FChunkRequest::FChunkRequest |
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FIoBuffer && |
InBuffer | ) |
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protected |
◆ CancelChunkRequest()
| void FChunkRequest::CancelChunkRequest |
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protected |
◆ GetSizeResult()
| int64 UE::BulkData::Private::FChunkRequest::GetSizeResult |
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const |
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inlineprotected |
◆ GetStatus()
◆ HandleChunkResult()
◆ Issue()
◆ UpdatePriority()
| void UE::BulkData::Private::FChunkRequest::UpdatePriority |
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const uint32 |
Pri | ) |
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inlineprotected |
◆ WaitForChunkRequest()
| bool FChunkRequest::WaitForChunkRequest |
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float |
TimeLimitSeconds = 0.0f | ) |
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protected |
◆ Buffer
| FIoBuffer UE::BulkData::Private::FChunkRequest::Buffer |
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protected |
The documentation for this class was generated from the following file: