#include <ThinZone2D.h>
◆ FThinZoneSide()
◆ ~FThinZoneSide()
| virtual UE::CADKernel::FThinZoneSide::~FThinZoneSide |
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virtualdefault |
◆ AddToEdge()
| void UE::CADKernel::FThinZoneSide::AddToEdge |
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◆ CheckEdgesZoneSide()
| void UE::CADKernel::FThinZoneSide::CheckEdgesZoneSide |
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◆ CleanMesh()
| void UE::CADKernel::FThinZoneSide::CleanMesh |
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◆ Empty()
| void UE::CADKernel::FThinZoneSide::Empty |
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inline |
◆ GetEdges() [1/3]
◆ GetEdges() [2/3]
◆ GetEdges() [3/3]
Use Marker1 flag to selected edges once Edge Marker1 has to be reset after.
◆ GetExistingMeshNodes()
◆ GetFirst()
| const FEdgeSegment & UE::CADKernel::FThinZoneSide::GetFirst |
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const |
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inline |
◆ GetFrontThinZoneSide()
| FThinZoneSide & UE::CADKernel::FThinZoneSide::GetFrontThinZoneSide |
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inline |
◆ GetImposedPointCount()
| int32 UE::CADKernel::FThinZoneSide::GetImposedPointCount |
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◆ GetLast()
| const FEdgeSegment & UE::CADKernel::FThinZoneSide::GetLast |
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const |
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inline |
◆ GetMaxThickness()
| double UE::CADKernel::FThinZoneSide::GetMaxThickness |
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const |
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inline |
◆ GetMeshingState()
| EMeshingState UE::CADKernel::FThinZoneSide::GetMeshingState |
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const |
◆ GetSegments() [1/2]
◆ GetSegments() [2/2]
◆ GetThickness()
| double UE::CADKernel::FThinZoneSide::GetThickness |
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const |
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inline |
◆ IsClosed()
| bool UE::CADKernel::FThinZoneSide::IsClosed |
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const |
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inline |
◆ IsInner()
| bool UE::CADKernel::FThinZoneSide::IsInner |
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const |
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inline |
◆ Length()
| double UE::CADKernel::FThinZoneSide::Length |
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const |
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inline |
◆ SetEdgesZoneSide()
| void UE::CADKernel::FThinZoneSide::SetEdgesZoneSide |
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ESide |
Side | ) |
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The documentation for this class was generated from the following files:
- Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Mesh/Structure/ThinZone2D.h
- Engine/Source/Runtime/Datasmith/CADKernel/Base/Private/Mesh/Structure/ThinZone2DFinder.cpp